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No commits in common. "a4acfdee3ca3648d9ae6314a7653f5b7a2dad5c0" and "071ff11f0df0cac2e0aa72b763735deb05a18daa" have entirely different histories.
a4acfdee3c
...
071ff11f0d
279
Display.cpp
279
Display.cpp
@ -4,6 +4,7 @@
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#include <thread>
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#include "Display.h"
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//#include "Line.h"
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#include "Point.h"
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#include "Utility.h"
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@ -25,14 +26,17 @@ Display::Display (const std::vector<Point> &pts, int stepSize) : m_stepSize(step
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{
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const Point& pt = pts[i];
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sf::CircleShape shape(OFFSET);
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//shape.setPosition(pt.x() - OFFSET, pt.y() - OFFSET); // handle with origin or manually calc position
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shape.setOrigin(OFFSET, OFFSET);
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shape.setPosition(pt.x(), pt.y());
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shape.setFillColor(sf::Color::Green);
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shape.setOutlineThickness(1.f);
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shape.setOutlineColor(sf::Color::Black);
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m_points.push_back(shape);
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//m_points.append(shape);
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sf::Text label;
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//label.setPosition(pt.x() - OFFSET / 2, pt.y() - OFFSET / 2 - 3);
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label.setOrigin(OFFSET / 2 - 1, OFFSET / 2 + 3);
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label.setPosition(pt.x(), pt.y());
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label.setFont(m_font);
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@ -40,6 +44,7 @@ Display::Display (const std::vector<Point> &pts, int stepSize) : m_stepSize(step
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label.setCharacterSize(12);
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label.setFillColor(sf::Color::Black);
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m_labels.push_back(label);
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//m_points.append(label);
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}
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}
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@ -104,11 +109,6 @@ void Display::update ()
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// https://en.wikipedia.org/wiki/Convex_hull_algorithms#Akl%E2%80%93Toussaint_heuristic
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unsigned int curStep = (m_step > 5) ? ((m_step - 2) % 4 + 2) : (m_step % 6); // skip init and first step after first run
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if (m_stepSize == 0 && curStep > 0)
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{
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std::cout << "any key to continue with next step...";
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std::cin.get();
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}
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std::string text = "(" + std::to_string(m_step) + ") step " + std::to_string(curStep) + ": ";
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if (curStep == 1)
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@ -116,6 +116,15 @@ void Display::update ()
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// first step: select min - max x coordinates
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m_textStatus.setString(text + "select min - max x coordinates...");
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/* EDIT: manual iteration for combining x and x minmax; also need not previous sorting
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std::pair<Point, Point> minmax = getMinMaxX(m_points);
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std::cout << "min: " << minmax.first.x() << ", " << minmax.first.y() <<
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", max: " << minmax.second.x() << ", " << minmax.second.y() << std::endl;
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m_hull.setPrimitiveType(sf::Lines);
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m_hull.append(sf::Vertex(sf::Vector2f(minmax.first.x(), minmax.first.y()), sf::Color::Blue));
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m_hull.append(sf::Vertex(sf::Vector2f(minmax.second.x(), minmax.second.y()), sf::Color::Blue));*/
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// if use Akl–Toussaint heuristic
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bool useAkl = false;
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if (useAkl)
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@ -137,6 +146,16 @@ void Display::update ()
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if (x > botRight.x && y > botRight.y) botRight = pos;
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}
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/* TODO: use a convex shape? Or build from vertices in render?
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sf::ConvexShape convex;
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convex.setPointCount(4);
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convex.setPoint(0, topLeft);
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convex.setPoint(1, topRight);
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convex.setPoint(2, botRight);
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convex.setPoint(3, botLeft);*/
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//m_ hull as VertexArray
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//m_hull.setPrimitiveType(sf::Lines);
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m_hull.setPrimitiveType(sf::LineStrip);
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m_hull.append(sf::Vertex(topLeft, sf::Color::Blue));
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m_hull.append(sf::Vertex(topRight, sf::Color::Blue));
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@ -149,45 +168,35 @@ void Display::update ()
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sf::Vector2f left(WIDTH, HEIGHT);
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sf::Vector2f right(0, 0);
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int i_left = WIDTH;
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int i_right = 0;
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size_t points = m_points.size();
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for (size_t i = 0; i < points; ++i)
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for (auto& pt : m_points)
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{
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sf::Vector2f pos = m_points[i].getPosition();
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sf::Vector2f pos = pt.getPosition();
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float x = pos.x;
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if (x < left.x)
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{
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i_left = i;
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left = pos;
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}
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if (x > right.x)
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{
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i_right = i;
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right = pos;
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}
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//float y = pos.y;
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if (x < left.x) left = pos;
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if (x > right.x) right = pos;
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}
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// adding starting points from most x to left
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if (i_left < i_right)
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{
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std::swap(i_left, i_right);
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}
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for (int i = 0; i < 2; ++i)
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{
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int pos = (i == 0) ? i_left : i_right;
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m_points[pos].setFillColor(sf::Color::Blue);
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m_hullPoints.push_back(m_points[pos]);
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m_points.erase(m_points.begin() + pos);
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}
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//m_ hull as VertexArray
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//m_hull.setPrimitiveType(sf::Lines);
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m_hull.setPrimitiveType(sf::LineStrip);
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m_hull.append(sf::Vertex(left, sf::Color::Blue));
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m_hull.append(sf::Vertex(right, sf::Color::Blue));
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m_lines.push_back(Line(Point(left.x, left.y), Point(right.x, right.y)));
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m_lines.push_back(Line(Point(right.x, right.y), Point(left.x, left.y))); // add first line in both directions to work with "right side"
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m_curLineIdx = 1;
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m_curLine = m_lines[1];
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m_curLine = &m_lines[1];
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// TODO: split points and use map
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m_convex.setPointCount(2);
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m_convex.setFillColor(sf::Color::Transparent);
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m_convex.setOutlineColor(sf::Color::Red);
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m_convex.setOutlineThickness(2);
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m_convex.setPoint(0, left);
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m_convex.setPoint(1, right);
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// TODO: could add here -> set color of points for current split
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}
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}
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else if (curStep == 2)
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@ -195,44 +204,38 @@ void Display::update ()
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// second step: split board
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m_textStatus.setString(text + "split board...");
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// get current line with points
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while (m_curLineIdx == -1)
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// TODO: get current line with points
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if (m_curLine == nullptr)
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{
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size_t lines = m_lines.size();
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if (lines < 1) // no more open lines -> fin
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{
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std::cout << "## no more open lines -> fin!" << std::endl;
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m_points.clear();
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m_textStatus.setString(text + "finished calculating convex hull in " + std::to_string(m_step / 5) + " cycles");
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m_textStatus.setString(text + "finished calculating convex hull");
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return;
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}
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Line cand = m_lines[lines - 1];
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int positives = 0;
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for (auto& pt : m_points)
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{
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positives += (sign(pt.getPosition().x, pt.getPosition().y,
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cand.from().x(), cand.from().y(),
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cand.to().x(), cand.to().y()) > 0) ? 1 : 0;
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}
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m_curLine = &m_lines[lines - 1];
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}
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if (positives > 0)
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{
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m_curLineIdx = lines - 1;
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m_curLine = m_lines[lines - 1];
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}
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else
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{
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m_lines.pop_back();
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}
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std::cout << "lines " << std::to_string(m_lines.size()) << std::endl;
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for (auto& line : m_lines)
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{
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std::cout << " " <<
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std::to_string(line.from().x()) << ", " <<
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std::to_string(line.from().y()) << " - " <<
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std::to_string(line.to().x()) << ", " <<
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std::to_string(line.to().y()) << " " << std::endl;
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}
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for (auto& pt : m_points)
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{
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pt.setFillColor(sign(
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pt.getPosition().x, pt.getPosition().y,
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m_lines[m_curLineIdx].from().x(), m_lines[m_curLineIdx].from().y(),
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m_lines[m_curLineIdx].to().x(), m_lines[m_curLineIdx].to().y()) > 0 ? sf::Color::Red : sf::Color::Green);
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//m_hull[0].position.x, m_hull[0].position.y,
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//m_hull[1].position.x, m_hull[1].position.y) > 0 ? sf::Color::Red : sf::Color::Green);
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m_curLine->from().x(), m_curLine->from().y(),
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m_curLine->to().x(), m_curLine->to().y()) > 0 ? sf::Color::Red : sf::Color::Green);
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}
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}
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else if (curStep == 3)
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@ -244,40 +247,70 @@ void Display::update ()
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// third step: draw triangle, remove inner points
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m_textStatus.setString(text + "find furthest point and draw triangle...");
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sf::Vector2f pos;
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sf::Vector2f pos = m_points[0].getPosition();
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float maxDistance = 0;
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int i_cand = 0;
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size_t points = m_points.size();
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for (size_t i = 0; i < points; ++i)
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for (auto& pt : m_points)
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{
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if (m_points[i].getFillColor() == sf::Color::Green) continue;
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/*
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if (pt.getFillColor() == sf::Color::Green)
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{
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std::cout << "distance to green point " << pt.getPosition().x << ", " << pt.getPosition().y << ": " << distance << std::endl;
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}
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else if (pt.getFillColor() == sf::Color::Red)
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{
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std::cout << "distance to red point " << pt.getPosition().x << ", " << pt.getPosition().y << ": " << distance << std::endl;
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}
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*/
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if (pt.getFillColor() == sf::Color::Green) continue;
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sf::Vector2f cand = m_points[i].getPosition();
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float distance = pDistance(
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cand.x, cand.y,
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m_lines[m_curLineIdx].from().x(), m_lines[m_curLineIdx].from().y(),
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m_lines[m_curLineIdx].to().x(), m_lines[m_curLineIdx].from().y());
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pt.getPosition().x, pt.getPosition().y,
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//m_hull[0].position.x, m_hull[0].position.y,
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//m_hull[1].position.x, m_hull[1].position.y);
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m_curLine->from().x(), m_curLine->from().y(),
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m_curLine->to().x(), m_curLine->from().y());
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if (distance > maxDistance)
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{
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i_cand = i;
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pos = cand;
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pos = pt.getPosition();
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maxDistance = distance;
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}
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}
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if (maxDistance > 0)
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{
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// move point from all points to hull points
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m_points[i_cand].setFillColor(sf::Color::Blue);
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m_hullPoints.push_back(m_points[i_cand]);
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std::cout << "removing pt " << m_points[i_cand].getPosition().x << ", " << m_points[i_cand].getPosition().y << " at index " << std::to_string(i_cand) << " after inserted to hullpoints" << std::endl;
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m_points.erase(m_points.begin() + i_cand);
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std::cout << "max point at " << pos.x << ", " << pos.y << std::endl;
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Point to = m_lines[m_curLineIdx].to();
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Point from = m_lines[m_curLineIdx].from();
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m_lines.push_back(Line(Point(pos.x, pos.y),to));
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m_lines[m_lines.size() - 2] = Line(from, Point(pos.x, pos.y)); // updates list entry
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// not append but insert between last line points
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// -> append a point, then swap values
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size_t vertices = m_hull.getVertexCount();
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m_hull.append(sf::Vertex(pos, sf::Color::Blue));
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m_hull[vertices] = m_hull[vertices - 1];
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m_hull[vertices - 1].position = pos;
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size_t points = m_convex.getPointCount();
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m_convex.setPointCount(points + 1);
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m_convex.setPoint(points, pos);
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//m_lines.push_back(Line(m_curLine->from(), Point(pos.x, pos.y)));
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//m_lines.push_back(Line(Point(pos.x, pos.y), m_curLine->to()));
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m_lines.push_back(Line(Point(pos.x, pos.y), m_curLine->to()));
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//m_curLine->set_to(Point(pos.x, pos.y)); // only changes the value of the pointer
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//(*m_curLine).set_to(Point(pos.x, pos.y)); // doesn't update list
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//(*m_curLine) = Line(m_curLine->from(), Point(pos.x, pos.y)); // doesn't update list
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m_lines[m_lines.size() - 2] = Line(m_curLine->from(), Point(pos.x, pos.y)); // updates list entry
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std::cout << "added to lines " << std::to_string(m_lines.size()) << std::endl;
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for (auto& line : m_lines)
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{
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std::cout << " " <<
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std::to_string(line.from().x()) << ", " <<
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std::to_string(line.from().y()) << " - " <<
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std::to_string(line.to().x()) << ", " <<
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std::to_string(line.to().y()) << " " << std::endl;
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}
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}
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else
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{
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@ -289,48 +322,39 @@ void Display::update ()
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// fourth step: remove inner points
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m_textStatus.setString(text + "remove inner points...");
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size_t lines = m_lines.size() - 1;
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if (lines > 2)
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// TODO: wip
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/*size_t lines = m_lines.size() - 1;
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Point pt1 = m_lines[lines - 1].from();
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Point pt2 = m_lines[lines - 1].to();
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Point pt3 = m_lines[lines].to();
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for (size_t i = m_points.size(); i > 0; i--)
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{
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// assure clockwise order
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Point pt1 = m_lines[lines - 1].from();
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Point pt2 = m_lines[lines - 1].to();
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Point pt3 = m_lines[lines].to();
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if (sign(pt2, pt1, pt3) > 0)
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Point pt(m_points[i].getPosition().x, m_points[i].getPosition().y);
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if (IsPointInTriangle(pt, pt1, pt2, pt3))
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{
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std::swap(pt1, pt2);
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m_points.erase(m_points.begin() + i);
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}
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size_t points = m_points.size();
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for (int i = points - 1; i >= 0; i--)
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{
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Point pt(m_points[i].getPosition().x, m_points[i].getPosition().y);
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if (IsPointInTriangle(pt, pt1, pt2, pt3))
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{
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std::cout << "remove pt inside triangle -> " << i << " with pos: " << pt.x() << ", " << pt.y() << std::endl;
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m_points.erase(m_points.begin() + i);
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}
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else
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{
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m_points[i].setFillColor(sf::Color::Green);
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}
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}
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}
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//m_curLine = nullptr;
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//m_curLineIdx = -1;
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}*/
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m_curLine = nullptr;
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}
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else if (curStep == 5)
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{
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// fifth step: adding new hull point
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m_curLineIdx = -1;
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//m_curLine = m_lines[lines - 1];
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// TEMP: TEST check if ends
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//if (m_step >= 10) m_points.clear();
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if (m_points.size() == 0) m_textStatus.setString(text + "finished calculating convex hull in " + std::to_string(m_step/5) + " cycles");
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if (m_points.size() == 0) m_textStatus.setString(text + "finished calculating convex hull");
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else m_textStatus.setString(text + "adding new hull point...");
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}
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else if (m_step > 0) m_textStatus.setString(text + "invalid status!");
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if (m_stepSize == 0 && curStep > 0)
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{
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std::cout << "any key to continue with next step...";
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std::cin.get();
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}
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if (curStep != 5 || m_points.size() > 0) m_step++;
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}
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@ -338,41 +362,42 @@ void Display::render (sf::RenderWindow &window)
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{
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window.clear(sf::Color::White);
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// draw already calculated hull points
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size_t elements = m_hullPoints.size();
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for (size_t i = 0; i < elements; ++i)
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// draw already calculated hull
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//if (step >= 1)
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{
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window.draw(m_hullPoints[i]);
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/*size_t vertices = m_hull.getVertexCount();
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for (size_t i = 0; i < vertices; ++i)
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{
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std::cout << "hull pt[" << i << "] color: " << std::to_string(m_hull[i].color.toInteger()) << " >> " <<
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std::to_string(m_hull[i].color.a) << ", " <<
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std::to_string(m_hull[i].color.r) << ", " <<
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std::to_string(m_hull[i].color.g) << ", " <<
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std::to_string(m_hull[i].color.b) << std::endl;
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}*/
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sf::Vertex ptTo;
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if (i < elements - 1) ptTo = sf::Vertex(m_hullPoints[i + 1].getPosition(), sf::Color::Blue);
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else ptTo = sf::Vertex(m_hullPoints[0].getPosition(), sf::Color::Blue);
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sf::Vertex line[] = { sf::Vertex(sf::Vector2f(m_hullPoints[i].getPosition()), sf::Color::Blue), ptTo };
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//window.draw(&m_hull[0], m_hull.size(), sf::Lines);
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window.draw(&m_hull[0], m_hull.getVertexCount(), m_hull.getPrimitiveType());
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window.draw(line, 2, sf::Lines);
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// TODO: either insert points at correct location
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// or only sort, then draw final hull
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//window.draw(m_convex);
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}
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// always print remaining points
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elements = m_points.size();
|
||||
for (size_t i = 0; i < elements; ++i)
|
||||
size_t points = m_points.size();
|
||||
for (size_t i = 0; i < points; ++i)
|
||||
{
|
||||
window.draw(m_points[i]);
|
||||
}
|
||||
|
||||
// seperately print labels for points
|
||||
elements = m_labels.size();
|
||||
for (size_t i = 0; i < elements; ++i)
|
||||
{
|
||||
window.draw(m_labels[i]);
|
||||
}
|
||||
|
||||
// draw line the algorithm is currently working on
|
||||
if (m_curLineIdx != -1)
|
||||
if (m_curLine != nullptr)
|
||||
{
|
||||
sf::Vertex line[] =
|
||||
{
|
||||
sf::Vertex(sf::Vector2f(m_curLine.from().x(), m_curLine.from().y()), sf::Color::Red),
|
||||
sf::Vertex(sf::Vector2f(m_curLine.to().x(), m_curLine.to().y()), sf::Color::Red)
|
||||
sf::Vertex(sf::Vector2f(m_curLine->from().x(), m_curLine->from().y()), sf::Color::Red),
|
||||
sf::Vertex(sf::Vector2f(m_curLine->to().x(), m_curLine->to().y()), sf::Color::Red)
|
||||
};
|
||||
window.draw(line, 2, sf::Lines);
|
||||
}
|
||||
|
@ -5,7 +5,6 @@
|
||||
// linux - sudo apt-get install libsfml-dev
|
||||
// windows - manual dl from https://www.sfml-dev.org/download.php
|
||||
#include <SFML/Graphics.hpp>
|
||||
//#include <list>
|
||||
|
||||
#include "Line.h"
|
||||
|
||||
@ -30,16 +29,12 @@ private:
|
||||
//sf::VertexArray m_labels;
|
||||
|
||||
//std::vector<sf::Vertex> m_hull;
|
||||
std::vector<sf::CircleShape> m_hullPoints;
|
||||
sf::VertexArray m_hull;
|
||||
//sf::ConvexShape m_convex; // shape for convex hull -> does not fit because points have to be aligned already
|
||||
sf::ConvexShape m_convex;
|
||||
|
||||
//std::map<Line, std::vector<Point> > m_pointsForLine;
|
||||
std::vector<Line> m_lines;
|
||||
//std::list<Line> m_lines;
|
||||
//Line *m_curLine = nullptr; // get any value if the underlying vector gets resized and moved in memory
|
||||
Line m_curLine; // -> either make a copy
|
||||
size_t m_curLineIdx = -1; // or just use index
|
||||
Line *m_curLine = nullptr;
|
||||
|
||||
unsigned int m_step = 0;
|
||||
void update();
|
||||
|
@ -6,9 +6,9 @@ static float sign(float x, float y, float x1, float y1, float x2, float y2)
|
||||
return (x - x2) * (y1 - y2) - (x1 - x2) * (y - y2);
|
||||
}
|
||||
|
||||
static float sign (const Point &pt, const Point &p1, const Point &p2)
|
||||
static float sign (const Point &p1, const Point &p2, const Point &p3)
|
||||
{
|
||||
return (pt.x() - p2.x()) * (p1.y() - p2.y()) - (p1.x() - p2.x()) * (pt.y() - p2.y());
|
||||
return (p1.x() - p3.x()) * (p2.y() - p3.y()) - (p2.x() - p3.x()) * (p1.y() - p3.y());
|
||||
}
|
||||
|
||||
static bool IsPointInTriangle(const Point &pt, const Point &p1, const Point &p2, const Point &p3)
|
||||
|
Loading…
x
Reference in New Issue
Block a user