10 Commits

Author SHA1 Message Date
071ff11f0d including only limits... not full std c++ lib 2020-11-29 18:10:56 +01:00
6056640ad4 replaced pragma once with classic defines to omit warnings in gcc 2020-11-29 03:13:39 +01:00
6654519d84 Change distance_to to distance_squared_to
more efficiency! (and we only need it for comparisons anyways)
2020-11-29 01:38:07 +01:00
c0bba8b264 Add temp workaround for rectangle
Getting both rectangle sides to work as intended is tricky. This works, but should be replaced with something better.
2020-11-29 01:27:59 +01:00
b9fd11ca0d Fix bug where distance would be too close to 0 to register
the furthest_distance now starts at -1 instead of 0 - if there's a point with a distance of 0, that's fine.

This caused issues in the circle previously.
2020-11-29 01:01:03 +01:00
535d912742 Likely performance improvement by limiting points
Instead of just deleting points in the triangle, we only check specific ones which are relevant
2020-11-28 23:58:17 +01:00
79111d184b Finish Quickhull functionality + basic test
The performance mode, which I'm working on, can now be tested with `make performance && ./performance`.

A very simple test was added, and it works!
2020-11-28 22:21:48 +01:00
acfb3a4500 More Quickhull implementation; add Triangle class 2020-11-28 21:11:32 +01:00
d1d170f558 Some work on Quickhull
Also added basic arithmetic to Point, and a class for a Line
2020-11-28 20:47:52 +01:00
cb4d223780 Add outline for Quickhull algorithm
Mostly comments for now
2020-11-23 22:57:30 +01:00