5 Commits

Author SHA1 Message Date
535d912742 Likely performance improvement by limiting points
Instead of just deleting points in the triangle, we only check specific ones which are relevant
2020-11-28 23:58:17 +01:00
79111d184b Finish Quickhull functionality + basic test
The performance mode, which I'm working on, can now be tested with `make performance && ./performance`.

A very simple test was added, and it works!
2020-11-28 22:21:48 +01:00
acfb3a4500 More Quickhull implementation; add Triangle class 2020-11-28 21:11:32 +01:00
d1d170f558 Some work on Quickhull
Also added basic arithmetic to Point, and a class for a Line
2020-11-28 20:47:52 +01:00
cb4d223780 Add outline for Quickhull algorithm
Mostly comments for now
2020-11-23 22:57:30 +01:00