Minor graphics tweaks

This commit is contained in:
karl 2021-06-07 20:13:17 +02:00
parent b04868f8f4
commit a9d2afa576
2 changed files with 70 additions and 9 deletions

View File

@ -3,7 +3,7 @@
[ext_resource path="res://Resources/gas_planet_flowmap.png" type="Texture" id=1] [ext_resource path="res://Resources/gas_planet_flowmap.png" type="Texture" id=1]
[ext_resource path="res://Resources/gas_planet_base.png" type="Texture" id=2] [ext_resource path="res://Resources/gas_planet_base.png" type="Texture" id=2]
[sub_resource type="Shader" id=1] [sub_resource type="Shader" id=14]
resource_local_to_scene = true resource_local_to_scene = true
code = "shader_type spatial; code = "shader_type spatial;
@ -38,8 +38,8 @@ void fragment(){
" "
[resource] [resource]
shader = SubResource( 1 ) shader = SubResource( 14 )
shader_param/color = Color( 1, 0.584314, 0, 1 ) shader_param/color = Color( 1, 0.890196, 0.172549, 1 )
shader_param/flow_speed = 0.2 shader_param/flow_speed = 0.2
shader_param/flow_intensity = 0.8 shader_param/flow_intensity = 0.8
shader_param/base_texture = ExtResource( 2 ) shader_param/base_texture = ExtResource( 2 )

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