23 lines
499 B
Plaintext
23 lines
499 B
Plaintext
#version 430
|
|
|
|
layout(vertices = 3) out;
|
|
|
|
in PipelineData {
|
|
vec4 position;
|
|
vec2 texture_coordinate;
|
|
} tc_in[];
|
|
|
|
out PipelineData {
|
|
vec4 position;
|
|
vec2 texture_coordinate;
|
|
} tc_out[];
|
|
|
|
void main() {
|
|
tc_out[gl_InvocationID].texture_coordinate = tc_in[gl_InvocationID].texture_coordinate;
|
|
tc_out[gl_InvocationID].position = tc_in[gl_InvocationID].position;
|
|
|
|
gl_TessLevelInner[0] = 1;
|
|
gl_TessLevelOuter[0] = 1;
|
|
gl_TessLevelOuter[1] = 1;
|
|
gl_TessLevelOuter[2] = 1;
|
|
} |