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Gedeng

Game engine snippets for the university course Game Engine Design (GED).

Building

Run scons in the root directory. This will generate two things:

  1. the shared library in lib/
  2. test binaries in test/bin/ which use the library created in step 1

Developing

The scons command also generates a compile_commands.json which can be used by the VSCodium extension clangd for autocompletion, debugging, etc.

Build and run scripts for VSCodium are provided as well.

Credits

Catch2 for unit tests: https://github.com/catchorg/Catch2

Inspired by TheCherno's Hazel Engine series: https://github.com/TheCherno/Hazel

Description
Game Engine snippets for GED
Readme 672 KiB
Languages
C++ 96.6%
GLSL 3.1%
Python 0.2%