The type was changed from int to float, because comparing the int to values (e.g. type == 1) never returned true...
Gedeng
Game engine snippets for the university course Game Engine Design (GED).
Building
Run scons
in the root directory. This will generate two things:
- the shared library in
lib/
- test binaries in
test/bin/
which use the library created in step 1
Developing
The scons
command also generates a compile_commands.json
which can be used by the VSCodium extension clangd
for autocompletion, debugging, etc.
Build and run scripts for VSCodium are provided as well.
Credits
Catch2 for unit tests: https://github.com/catchorg/Catch2
Inspired by TheCherno's Hazel Engine series: https://github.com/TheCherno/Hazel
Description
Languages
C++
96.6%
GLSL
3.1%
Python
0.2%