gedeng/include/Gedeng/VertexBuffer.h

28 lines
402 B
C++

#pragma once
// Must be the first include
#include <glad/glad.h>
// Other includes
#include <GLFW/glfw3.h>
namespace Gedeng {
class VertexBuffer {
public:
VertexBuffer();
void set_data(int size, int dimension, const void *data, int flag);
void bind_array();
void bind_buffer();
void draw();
private:
GLuint vertex_array;
GLuint vertex_buffer;
int size;
};
}