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5637868200
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Add draft for multiple particle types
The type was changed from int to float, because comparing the int to values (e.g. type == 1) never returned true...
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2021-05-08 19:03:29 +02:00 |
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5016ee49d1
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Make ground mesh, improve particles
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2021-05-08 17:52:33 +02:00 |
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82fae245a1
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Add camera movement with keyboard & mouse
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2021-05-08 17:27:16 +02:00 |
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5ffbe94816
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Add Particle Demo
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2021-05-08 13:20:11 +02:00 |
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2aed98d688
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Some refactoring and better usage of text
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2021-05-04 12:22:23 +02:00 |
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10138d5fd8
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Add draft for text rendering
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2021-05-04 12:07:56 +02:00 |
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482116018f
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Add Parallax Demo + some bugfixes
The initialization order in the Application was wrong, so some code has been moved from run to the constructor.
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2021-05-03 22:23:15 +02:00 |
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3dacb0c095
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Add ability for client to override fixed and dynamic update
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2021-05-03 21:33:38 +02:00 |
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fb29ca07d5
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Add logging using spdlog
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2021-03-20 16:55:43 +01:00 |
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a626a4bca0
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Add (optional) main function to library
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2021-03-20 16:07:07 +01:00 |
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5d64b4c239
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Add test application; fix linking issues with it
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2021-03-20 15:54:33 +01:00 |
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59b432abc7
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Name to 'Gedeng', restructure + namespaces
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2021-03-20 14:51:45 +01:00 |
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b9dfd40089
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Actually use the library in the test binaries
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2021-03-20 14:02:35 +01:00 |
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bb85fab65f
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Restructure to engine library with test executables
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2021-03-16 14:55:54 +01:00 |
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