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41154580f2
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Log framerate
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2021-05-30 20:07:57 +02:00 |
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3b97346ea7
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Basic setup for tessellation: mesh rendering
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2021-05-30 19:50:31 +02:00 |
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95f246bbd2
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Preparations for tessellation: new demo + wireframe + new Shader types
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2021-05-30 19:38:36 +02:00 |
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da460af0b1
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Fix bug in VSM texture
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2021-05-23 20:09:21 +02:00 |
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2a661daf3e
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Add some more objects for shadow testing
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2021-05-21 23:47:03 +02:00 |
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3dcfc89b52
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Add basis for variance shadow mapping
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2021-05-21 22:38:40 +02:00 |
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88611815e1
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Some bugfixes for the shadows
They work well now!
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2021-05-21 20:22:20 +02:00 |
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3c35a730f5
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Add basic setup for shadow rendering
adapted from the previous ECS project. working to some extent, but far from ideal
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2021-05-20 00:15:58 +02:00 |
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eea0c57e7c
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Add multiple particle textures and more variety to types
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2021-05-09 23:32:41 +02:00 |
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7c469c9c3c
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Fix bug in time handling in Particle Update shader
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2021-05-09 23:04:41 +02:00 |
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616be9e5fc
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Fix bug in particle positioning
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2021-05-09 20:00:04 +02:00 |
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a44e38afa3
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Add basic collision detection for particle origin placement
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2021-05-09 19:47:44 +02:00 |
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5637868200
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Add draft for multiple particle types
The type was changed from int to float, because comparing the int to values (e.g. type == 1) never returned true...
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2021-05-08 19:03:29 +02:00 |
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5016ee49d1
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Make ground mesh, improve particles
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2021-05-08 17:52:33 +02:00 |
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82fae245a1
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Add camera movement with keyboard & mouse
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2021-05-08 17:27:16 +02:00 |
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5ffbe94816
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Add Particle Demo
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2021-05-08 13:20:11 +02:00 |
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2aed98d688
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Some refactoring and better usage of text
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2021-05-04 12:22:23 +02:00 |
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10138d5fd8
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Add draft for text rendering
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2021-05-04 12:07:56 +02:00 |
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482116018f
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Add Parallax Demo + some bugfixes
The initialization order in the Application was wrong, so some code has been moved from run to the constructor.
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2021-05-03 22:23:15 +02:00 |
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3dacb0c095
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Add ability for client to override fixed and dynamic update
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2021-05-03 21:33:38 +02:00 |
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fb29ca07d5
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Add logging using spdlog
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2021-03-20 16:55:43 +01:00 |
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a626a4bca0
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Add (optional) main function to library
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2021-03-20 16:07:07 +01:00 |
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5d64b4c239
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Add test application; fix linking issues with it
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2021-03-20 15:54:33 +01:00 |
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59b432abc7
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Name to 'Gedeng', restructure + namespaces
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2021-03-20 14:51:45 +01:00 |
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b9dfd40089
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Actually use the library in the test binaries
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2021-03-20 14:02:35 +01:00 |
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bb85fab65f
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Restructure to engine library with test executables
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2021-03-16 14:55:54 +01:00 |
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