14 Commits

Author SHA1 Message Date
3c35a730f5 Add basic setup for shadow rendering
adapted from the previous ECS project. working to some extent, but far from ideal
2021-05-20 00:15:58 +02:00
c3796e7b55 Add basic Particle setup
Compiles, but doesn't work
2021-05-08 00:13:27 +02:00
10138d5fd8 Add draft for text rendering 2021-05-04 12:07:56 +02:00
482116018f Add Parallax Demo + some bugfixes
The initialization order in the Application was wrong, so some code has been moved from run to the constructor.
2021-05-03 22:23:15 +02:00
8b456f8d42 Add everything from the SPG project 2021-04-30 21:45:32 +02:00
d3d259897d Minor improvements to SConstruct and README 2021-03-20 17:39:41 +01:00
c4a9ee1fab Cleanup SConstruct 2021-03-20 17:05:33 +01:00
fb29ca07d5 Add logging using spdlog 2021-03-20 16:55:43 +01:00
5d64b4c239 Add test application; fix linking issues with it 2021-03-20 15:54:33 +01:00
59b432abc7 Name to 'Gedeng', restructure + namespaces 2021-03-20 14:51:45 +01:00
b9dfd40089 Actually use the library in the test binaries 2021-03-20 14:02:35 +01:00
bb85fab65f Restructure to engine library with test executables 2021-03-16 14:55:54 +01:00
3365d5986b Enable all warnings and fix a few 2021-03-15 13:50:07 +01:00
d0a7f73512 Restructure to SCons with empty Vector lib 2021-03-04 19:37:40 +01:00