Add some comments and TODOs
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34
Vector.h
34
Vector.h
@ -7,6 +7,8 @@ template <class T>
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class Vector {
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public:
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// Constructor
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// If the needed capacity is known, it can be passed; other wise, a default
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// capacity is reserved.
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Vector(unsigned int capacity = 10)
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: capacity(capacity), element_count(0), data(new T[capacity]) {
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}
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@ -28,7 +30,7 @@ class Vector {
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// Copy Assignment Operator using the copy-and-swap-idiom
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// Since this takes a value rather than a const reference due to
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// copy-and-swap, this is also the Move Assignment Operator
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// copy-and-swap, this is also the Move Assignment Operator.
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// This works because we pass-by-value, causing the copy constructor (which
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// does the actual copying) to be called, and then we swap the resulting
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// temporary into `this`.
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@ -43,12 +45,13 @@ class Vector {
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delete[] data;
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}
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// Bracket Operator
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// Bracket Operator for accessing elements
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T &operator[](unsigned int position) const {
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return at(position);
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}
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// Equals Operator
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// Equals Operator: Returns true if the number of elements is identical and
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// each of these elements are equal
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bool operator==(const Vector &other) {
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if (size() != other.size()) return false;
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@ -75,9 +78,7 @@ class Vector {
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}
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void push_back(const T &element) {
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if (element_count >= capacity) {
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// TODO: Increase capacity!
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}
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// TODO: Allocate additional space if needed
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// Use placement new to directly use pre-allocated memory
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new (data + element_count) T(element);
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@ -87,28 +88,40 @@ class Vector {
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void erase(unsigned int position) {
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assert(position < element_count);
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// Call the destructor on the given element
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data[position].~T();
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// Copy the other elements forwards
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std::copy_backward(data + position + 1, data + element_count,
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data + element_count - 1);
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element_count--;
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// TODO: Consider deallocating memory if a certain threshold was reached
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}
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// Returns the number of elements in the vector, regardless of the actually
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// reserved memory.
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unsigned int size() const {
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return element_count;
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}
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// Returns the number of elements which could be in the vector using the
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// currently allocated memory, regardless of how many of these slots are
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// currently actually used.
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unsigned int length() const {
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return capacity;
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}
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// Returns a reference to the element at the given position
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T &at(unsigned int position) const {
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assert(position < element_count);
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return data[position];
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}
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// Expand the capacity (length) of the vector by the given addition
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// Expand the capacity of the vector by the given addition
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void reserve(unsigned int addition) {
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// TODO: Actual reserve
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// TODO: Actual memory allocation
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capacity += addition;
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}
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@ -116,17 +129,20 @@ class Vector {
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// If this decreases the size, some elements are deleted
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// If this increases the size, some default-constructed elements are added
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void resize(unsigned int new_size) {
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// TODO: Reserve if needed
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int difference = new_size - size();
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if (difference > 0) {
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// TODO: Reserve more space if needed
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// Add additional default-constructed items
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for (int i = 0; i < difference; i++) {
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data[element_count + i] = T();
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}
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} else if (difference < 0) {
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// Call the destructor on all excess items
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for (int i = -1; i > difference; i--) {
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data[element_count + i].~T();
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}
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// TODO: Consider deallocating space
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}
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element_count += difference;
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4
test.cpp
4
test.cpp
@ -160,7 +160,7 @@ SCENARIO("Move Assignment", "[vector]") {
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}
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SCENARIO("Reserve additional space", "[vector]") {
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GIVEN("A vector with a given capacity") {
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GIVEN("A vector with a given length") {
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Vector<int> v(5);
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REQUIRE(v.length() == 5);
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@ -168,7 +168,7 @@ SCENARIO("Reserve additional space", "[vector]") {
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WHEN("Reserving additional space") {
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v.reserve(10);
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THEN("The capacity has increased accordingly") {
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THEN("The length has increased accordingly") {
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REQUIRE(v.length() == 15);
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}
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}
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