Add custom String class
from ACIC
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119
cpp/String.cpp
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119
cpp/String.cpp
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#include "String.h"
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String::String() : String("") {
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}
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String::String(const char *stringText)
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: length(strlen(stringText)), text(new char[length + sizeof(char)]) {
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memcpy(text, stringText, length + sizeof(char));
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}
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String::String(const String &other)
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: length(other.getLength()), text(new char[length + sizeof(char)]) {
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memcpy(text, other.c_str(), length + sizeof(char));
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}
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String &String::operator=(const String &other) {
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// TODO: We could also check whether the other string has the same capacity
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// as this one, and if so, reuse the
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// current char array. However, this would introduce another check which
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// might cost more performance than it gains (since the length will rarely
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// be the same)
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if (this != &other) {
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length = other.length;
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// Delete old text and create new
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delete[] text;
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text = new char[length + sizeof(char)];
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// Copy text
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memcpy(text, other.c_str(), length + sizeof(char));
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}
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return *this;
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}
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String::String(String &&other) : length(other.length), text(other.text) {
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other.text = nullptr;
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other.length = 0;
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}
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String &String::operator=(String &&other) {
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if (this != &other) {
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delete[] text;
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text = other.text;
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length = other.length;
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other.text = nullptr;
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other.length = 0;
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}
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return *this;
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}
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String &String::operator+=(const String &other) {
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concatenate(other);
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return *this;
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}
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String &String::operator+=(const char *other) {
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concatenate(other);
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return *this;
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}
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String operator+(String left, const String &right) {
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left += right;
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return left;
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}
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String operator+(String left, const char *right) {
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left += right;
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return left;
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}
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// TODO: Should cases like `"Hello" + String("World")` be handled?
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// I think not; it would be up to `const char *` to handle that, since getting
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// a String after adding something to a `const char *` is strange. It could
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// look like this however:
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// String operator+(const char *left, const String &right) {
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// String left_string = String(left);
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// left_string += right;
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// return left_string;
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//}
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String::operator const char *() const {
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return this->c_str();
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}
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String::~String() {
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delete[] text;
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}
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void String::concatenate(const String &other) {
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concatenate(other.c_str());
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}
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void String::concatenate(const char *other) {
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// Allocate the new text
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size_t newStringLength = strlen(other);
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char *newString = new char[length + newStringLength + sizeof(char)];
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// Copy current string, and other string after it
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memcpy(newString, text, length);
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memcpy(newString + length, other, newStringLength + sizeof(char));
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delete[] text;
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text = newString;
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length += newStringLength;
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}
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const char *String::c_str() const {
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return text;
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}
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size_t String::getLength() const {
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return length;
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}
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53
include/String.h
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53
include/String.h
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#include <cstring>
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class String {
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public:
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/// Create a new empty String
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String();
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/// Create a new String out of a char array.
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/// The given character array must be \0-terminated.
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explicit String(const char *stringText);
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/// Copy constructor
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String(const String &other);
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/// Copy assignment operator
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String &operator=(const String &other);
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/// Move constructor
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String(String &&other);
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/// Move assignment operator
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String &operator=(String &&other);
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/// += operators for concatenate
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/// Used in the + operator as well (defined outside the class)
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String &operator+=(const String &other);
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String &operator+=(const char *other);
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/// Conversion to char pointer
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operator const char *() const;
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~String();
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/// Append a String at the end of this String.
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void concatenate(const String &other);
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/// Append characters at the end of this String.
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/// The given character array must be \0-terminated.
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void concatenate(const char *other);
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/// Return the internal char array representation of this String.
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/// Note that calling concatenate() on the String invalidates this returned
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/// pointer.
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const char *c_str() const;
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/// Return the length of the String (without the terminator).
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size_t getLength() const;
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private:
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size_t length;
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char *text;
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};
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