// // Created by karl on 04.01.20. // #ifndef ECSGAME_POSITION_H #define ECSGAME_POSITION_H struct Position { Position(float x, float y, float z) : x(x), y(y), z(z) {} Position() : x(0.f), y(0.f), z(0.f) {} float x; float y; float z; }; #endif //ECSGAME_POSITION_H