cmake_minimum_required(VERSION 3.15) project(ecsgame) set(CMAKE_CXX_STANDARD 17) find_package(OpenGL REQUIRED) find_package(glfw3 REQUIRED) find_package(glm REQUIRED) add_executable(ecsgame Util/glad.c Util/OBJ_Loader.h Rendering/Shader.cpp Rendering/Shader.h main.cpp ECS/Components/Transform.h ECS/Components/Movement.h ECS/Events/InputEvent.h ECS/Events/MouseMoveEvent.h ECS/Systems/GravitySystem.h ECS/Systems/PositionDebugSystem.h ECS/Systems/KeyboardMovementSystem.h ECS/Components/Camera.h ECS/Systems/RenderSystem.h ECS/Components/Mesh.h ECS/Systems/MouseLookSystem.h ECS/Components/MouseLook.h) include_directories(${OPENGL_INCLUDE_DIRS}) target_link_libraries(ecsgame ${OPENGL_LIBRARY} glfw glm ${CMAKE_DL_LIBS})