diff --git a/main.cpp b/main.cpp index b0b39a0..e7e7c56 100644 --- a/main.cpp +++ b/main.cpp @@ -44,7 +44,7 @@ int main() { return -1; /* Create a windowed mode window and its OpenGL context */ - window = glfwCreateWindow(1280, 720, "Hello World", NULL, NULL); + window = glfwCreateWindow(1280, 720, "ECSGame", NULL, NULL); if (!window) { glfwTerminate(); return -1; @@ -133,6 +133,7 @@ int main() { ground->assign(); ground->assign(ObjMesh("Resources/Ground.obj", ObjMesh::Settings())); ground->assign("Resources/Grass.jpg", Texture::Settings(true, false)); + ground->assign(1.0, 0.0); ground->get()->translate(glm::vec3(0.0f, 0.0f, 0.0f)); Entity *sun = world->create(); diff --git a/screenshot.png b/screenshot.png new file mode 100644 index 0000000..c5da30a Binary files /dev/null and b/screenshot.png differ