Tetris Clone written in Godot, primarily for mobile devices
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[gd_scene load_steps=4 format=2]
[ext_resource path="res://Resources/background.png" type="Texture" id=1]
[ext_resource path="res://GameBoard.gd" type="Script" id=2]
[ext_resource path="res://SwipeHandler.gd" type="Script" id=3]
[node name="GameBoard" type="Node2D"]
script = ExtResource( 2 )
[node name="Sprite" type="Sprite" parent="."]
scale = Vector2( 1.25, 1.25 )
texture = ExtResource( 1 )
[node name="GravityTimer" type="Timer" parent="."]
process_mode = 0
wait_time = 0.5
autostart = true
[node name="StaticBlocks" type="Node2D" parent="."]
[node name="SwipeHandler" type="Node" parent="."]
script = ExtResource( 3 )