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[gd_scene load_steps=5 format=2]
[ext_resource path="res://Player/Player.tscn" type="PackedScene" id=1]
[sub_resource type="NavigationMesh" id=3]
[sub_resource type="BoxShape" id=2]
extents = Vector3( 10, 1, 10 )
[sub_resource type="PlaneMesh" id=4]
size = Vector2( 20, 20 )
[node name="Level" type="Spatial"]
[node name="Spatial" parent="." instance=ExtResource( 1 )]
[node name="Navigation" type="Navigation" parent="."]
editor/display_folded = true
[node name="NavigationMeshInstance" type="NavigationMeshInstance" parent="Navigation"]
navmesh = SubResource( 3 )
[node name="StaticBody" type="StaticBody" parent="Navigation/NavigationMeshInstance"]
[node name="CollisionShape" type="CollisionShape" parent="Navigation/NavigationMeshInstance/StaticBody"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -1, 0 )
shape = SubResource( 2 )
[node name="MeshInstance" type="MeshInstance" parent="Navigation/NavigationMeshInstance"]
mesh = SubResource( 4 )
skeleton = NodePath("")
material/0 = null