[gd_scene load_steps=3 format=2] [ext_resource path="res://Player/Player.gd" type="Script" id=1] [sub_resource type="CylinderShape" id=1] [node name="Spatial" type="KinematicBody"] script = ExtResource( 1 ) body_nodepath = NodePath("Body") animation_nodepath = NodePath("WalkAnimationPlayer") ui_nodepath = NodePath("HUD") camera_nodepath = NodePath("Camera") [node name="Body" type="Spatial" parent="."] [node name="Camera" type="Camera" parent="."] transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1, 0 ) [node name="Collider" type="CollisionShape" parent="."] transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1, 0 ) shape = SubResource( 1 ) [node name="WalkAnimationPlayer" type="AnimationPlayer" parent="."] [node name="HUD" type="Control" parent="."] margin_right = 40.0 margin_bottom = 40.0