[gd_scene load_steps=5 format=2] [ext_resource path="res://Player/Player.tscn" type="PackedScene" id=1] [sub_resource type="NavigationMesh" id=3] [sub_resource type="BoxShape" id=2] extents = Vector3( 10, 1, 10 ) [sub_resource type="PlaneMesh" id=4] size = Vector2( 20, 20 ) [node name="Level" type="Spatial"] [node name="Spatial" parent="." instance=ExtResource( 1 )] [node name="Navigation" type="Navigation" parent="."] editor/display_folded = true [node name="NavigationMeshInstance" type="NavigationMeshInstance" parent="Navigation"] navmesh = SubResource( 3 ) [node name="StaticBody" type="StaticBody" parent="Navigation/NavigationMeshInstance"] [node name="CollisionShape" type="CollisionShape" parent="Navigation/NavigationMeshInstance/StaticBody"] transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -1, 0 ) shape = SubResource( 2 ) [node name="MeshInstance" type="MeshInstance" parent="Navigation/NavigationMeshInstance"] mesh = SubResource( 4 ) skeleton = NodePath("") material/0 = null