From d4ffb15583ed91231557b8001eb3f9d45a9d2f20 Mon Sep 17 00:00:00 2001 From: karl Date: Sat, 23 Nov 2019 23:14:21 +0100 Subject: [PATCH] Dino material --- WikiJam/Enemies/Dino.tscn | 10 +++++++--- WikiJam/Player/Player.gd | 8 ++++---- 2 files changed, 11 insertions(+), 7 deletions(-) diff --git a/WikiJam/Enemies/Dino.tscn b/WikiJam/Enemies/Dino.tscn index 79d70cd..009f270 100644 --- a/WikiJam/Enemies/Dino.tscn +++ b/WikiJam/Enemies/Dino.tscn @@ -1,4 +1,4 @@ -[gd_scene load_steps=6 format=2] +[gd_scene load_steps=7 format=2] [ext_resource path="res://Enemies/Dino.gd" type="Script" id=1] @@ -19,6 +19,10 @@ surfaces/0 = { "vertex_count": 2324 } +[sub_resource type="SpatialMaterial" id=5] +albedo_color = Color( 0.443137, 0.47451, 0.282353, 1 ) +roughness = 0.75 + [sub_resource type="CapsuleShape" id=3] radius = 1.61282 height = 2.07838 @@ -35,9 +39,9 @@ transform = Transform( 1, 0, 0, 0, -5.96046e-08, 1, 0, -1, -5.96046e-08, 0, 8, 0 shape = SubResource( 1 ) [node name="Plane" type="MeshInstance" parent="."] -transform = Transform( -2.62268e-07, 6, -2.62268e-07, 0, -2.62268e-07, -6, -6, -2.62268e-07, 1.14641e-14, 0, 7, -1.19209e-07 ) +transform = Transform( -2.62268e-07, 8, -2.62268e-07, 0, -3.49691e-07, -6, -6, -3.49691e-07, 1.14641e-14, 0, 7, -1.19209e-07 ) mesh = SubResource( 2 ) -material/0 = null +material/0 = SubResource( 5 ) [node name="CollisionShape2" type="CollisionShape" parent="."] transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 4.76837e-07, 13.5719, -6 ) diff --git a/WikiJam/Player/Player.gd b/WikiJam/Player/Player.gd index ab4c76d..4876c7e 100644 --- a/WikiJam/Player/Player.gd +++ b/WikiJam/Player/Player.gd @@ -10,14 +10,14 @@ export(NodePath) var interact_area_nodepath # const const GRAVITY = -24.8 const JUMP_SPEED = 8 -const MOVE_SPEED = 6 -const SPRINT_SPEED = 10 +const MOVE_SPEED = 8 +const SPRINT_SPEED = 12 const ACCEL = 15.0 const MAX_SLOPE_ANGLE = 40 const MOUSE_SENSITIVITY = 0.05 const INTERACT_DISTANCE = 4 -const SPRINT_DEC = 0.015; -const SPRINT_ACC = 0.0015; +const SPRINT_DEC = 0.01; +const SPRINT_ACC = 0.005; # private members var _body: Spatial