fixed namings
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@ -11,14 +11,14 @@ size = Vector2( 500, 500 )
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[sub_resource type="SpatialMaterial" id=2]
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albedo_color = Color( 0.537255, 0.741176, 0.517647, 1 )
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[sub_resource type="ConcavePolygonShape" id=5]
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[sub_resource type="ConcavePolygonShape" id=3]
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data = PoolVector3Array( 250, 0, 250, -250, 0, 250, 250, 0, -250, -250, 0, 250, -250, 0, -250, 250, 0, -250 )
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[sub_resource type="ProceduralSky" id=3]
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[sub_resource type="ProceduralSky" id=4]
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[sub_resource type="Environment" id=4]
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[sub_resource type="Environment" id=5]
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background_mode = 2
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background_sky = SubResource( 3 )
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background_sky = SubResource( 4 )
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[node name="Fortaleza" type="Spatial"]
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@ -33,7 +33,7 @@ material/0 = SubResource( 2 )
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[node name="StaticBody" type="StaticBody" parent="Navigation/NavigationMeshInstance/Ground"]
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[node name="CollisionShape" type="CollisionShape" parent="Navigation/NavigationMeshInstance/Ground/StaticBody"]
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shape = SubResource( 5 )
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shape = SubResource( 3 )
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[node name="Walls" type="Spatial" parent="Navigation/NavigationMeshInstance"]
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editor/display_folded = true
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@ -66,7 +66,7 @@ transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 35, 0, 30 )
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transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 35, 0, 40 )
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[node name="Wall10" parent="Navigation/NavigationMeshInstance/Walls" instance=ExtResource( 1 )]
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transform = Transform( -4.37114e-08, 0, 1, 0, 1, 0, -1, 0, -4.37114e-08, -44.8466, 0, 44.213 )
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transform = Transform( -4.37114e-008, 0, 1, 0, 1, 0, -1, 0, -4.37114e-008, -44.8466, 0, 44.213 )
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[node name="Wall16" parent="Navigation/NavigationMeshInstance/Walls" instance=ExtResource( 1 )]
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transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -49.1376, 0, 40.1174 )
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@ -132,13 +132,13 @@ transform = Transform( -0.819152, 0, -0.573576, 0, 1, 0, 0.573576, 0, -0.819152,
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transform = Transform( 0.906308, 0, -0.422618, 0, 1, 0, 0.422618, 0, 0.906308, -52.1376, 0, -30.8826 )
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[node name="Wall11" parent="Navigation/NavigationMeshInstance/Walls" instance=ExtResource( 1 )]
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transform = Transform( -4.37114e-08, 0, 1, 0, 1, 0, -1, 0, -4.37114e-08, -34.8466, 0, 44.213 )
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transform = Transform( -4.37114e-008, 0, 1, 0, 1, 0, -1, 0, -4.37114e-008, -34.8466, 0, 44.213 )
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[node name="Wall12" parent="Navigation/NavigationMeshInstance/Walls" instance=ExtResource( 1 )]
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transform = Transform( -4.37114e-08, 0, 1, 0, 1, 0, -1, 0, -4.37114e-08, -24.8466, 0, 44.213 )
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transform = Transform( -4.37114e-008, 0, 1, 0, 1, 0, -1, 0, -4.37114e-008, -24.8466, 0, 44.213 )
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[node name="Wall15" parent="Navigation/NavigationMeshInstance/Walls" instance=ExtResource( 1 )]
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transform = Transform( -4.37114e-08, 0, 1, 0, 1, 0, -1, 0, -4.37114e-08, 31.1534, 0, 44.213 )
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transform = Transform( -4.37114e-008, 0, 1, 0, 1, 0, -1, 0, -4.37114e-008, 31.1534, 0, 44.213 )
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[node name="Wall13" parent="Navigation/NavigationMeshInstance/Walls" instance=ExtResource( 1 )]
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transform = Transform( 0.5, 0, 0.866025, 0, 1, 0, -0.866025, 0, 0.5, -15.8466, 0, 46.213 )
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@ -154,11 +154,15 @@ transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 15, 0, 74 )
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[node name="SmallBuilding" parent="Navigation/NavigationMeshInstance" instance=ExtResource( 3 )]
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[node name="WorldEnvironment" type="WorldEnvironment" parent="."]
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environment = SubResource( 4 )
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environment = SubResource( 5 )
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[node name="DirectionalLight" type="DirectionalLight" parent="WorldEnvironment"]
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transform = Transform( 0.965926, 0.212012, -0.148453, 0, 0.573576, 0.819152, 0.258819, -0.79124, 0.554032, 0, 0, 0 )
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shadow_enabled = true
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[node name="Spatial" parent="." instance=ExtResource( 4 )]
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[node name="Player" parent="." instance=ExtResource( 4 )]
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transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1, 0 )
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body_nodepath = NodePath("Body")
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animation_nodepath = NodePath("WalkAnimationPlayer")
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ui_nodepath = NodePath("HUD")
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camera_nodepath = NodePath("Camera")
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@ -42,7 +42,7 @@ tracks/1/keys = {
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} ]
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}
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[node name="Spatial" type="KinematicBody"]
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[node name="Player" type="KinematicBody"]
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script = ExtResource( 1 )
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body_nodepath = NodePath("Body")
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animation_nodepath = NodePath("WalkAnimationPlayer")
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@ -57,7 +57,7 @@ _global_script_class_icons={
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[application]
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config/name="WikiJam"
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run/main_scene="res://Level/Level.tscn"
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run/main_scene="res://Level/Fortaleza.tscn"
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config/icon="res://icon.png"
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[autoload]
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