Merge branch 'master' of https://gitlab.hexaquo.at/Light/fhwikijam
This commit is contained in:
commit
30a2d18dbe
@ -89,20 +89,23 @@ func _process_input():
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if Input.is_action_pressed("move_right"):
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input_movement_vector.x += 1
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# look around with controller
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var look = Vector2()
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look.x = -Input.get_action_strength("cam_move_left") + Input.get_action_strength("cam_move_right")
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look.y = +Input.get_action_strength("cam_move_down") - Input.get_action_strength("cam_move_up")
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#Logger.info("look at: " + String(look))
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_camera.rotate_x(deg2rad(look.y * -1))
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self.rotate_y(deg2rad(look.x * -1))
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# Prevent player from doing a purzelbaum
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_camera.rotation_degrees.x = clamp(_camera.rotation_degrees.x, -70, 70)
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# look around with mouse
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_dir = Vector3()
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var camera_transform = _camera.get_global_transform()
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_dir += -camera_transform.basis.z * input_movement_vector.y
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_dir += camera_transform.basis.x * input_movement_vector.x
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# look around with controller
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#var look = Vector2()
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#look.x = -Input.get_action_strength("cam_move_left") + Input.get_action_strength("cam_move_right")
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#look.y = +Input.get_action_strength("cam_move_down") - Input.get_action_strength("cam_move_up")
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##Logger.info("look at: " + String(look))
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##Input.warp_mouse_position(look)
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#look_at(Vector3(look.x, look.y, 1), Vector3.UP)
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# jumping
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if Input.is_action_just_pressed("move_jump") and is_on_floor():
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_vel.y = JUMP_SPEED
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@ -80,6 +80,7 @@ unit_db = -10.0
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pitch_scale = 1.5
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[node name="HUD" parent="." instance=ExtResource( 4 )]
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gameover_sound_path = NodePath("../GameOverSound")
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collect_sound_path = NodePath("../CollectSound")
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[node name="GameOverSound" type="AudioStreamPlayer" parent="."]
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@ -84,8 +84,8 @@ func _endGame (value):
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Collector.Clear()
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_popup.get_node("LabelWon").visible = value
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_popup.get_node("LabelFail").visible = !value
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_popup.get_node("CenterContainer/Container/LabelWon").visible = value
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_popup.get_node("CenterContainer/Container/LabelFail").visible = !value
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_popup.get_node("PanelWon").visible = value
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_popup.get_node("PanelFail").visible = !value
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@ -6,66 +6,72 @@
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margin_right = 40.0
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margin_bottom = 40.0
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script = ExtResource( 1 )
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popup_nodepath = NodePath("../HUD/Popup")
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gameover_sound_path = NodePath("../GameOverSound")
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popup_nodepath = NodePath("Popup")
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container_path = NodePath("GridContainer")
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[node name="Popup" type="Popup" parent="."]
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editor/display_folded = true
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visible = true
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margin_left = 383.0
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margin_top = 187.0
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margin_right = 530.0
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margin_bottom = 289.0
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anchor_right = 1.0
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anchor_bottom = 1.0
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[node name="PanelFail" type="Panel" parent="Popup"]
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modulate = Color( 0.996078, 0, 0, 1 )
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margin_left = -383.0
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margin_top = -187.36
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margin_right = 641.0
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margin_bottom = 412.64
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anchor_right = 1.0
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anchor_bottom = 1.0
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[node name="PanelWon" type="Panel" parent="Popup"]
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modulate = Color( 0.0313726, 0, 0.996078, 1 )
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margin_left = -383.0
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margin_top = -187.36
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margin_right = 641.0
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margin_bottom = 412.64
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anchor_right = 1.0
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anchor_bottom = 1.0
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[node name="LabelWon" type="Label" parent="Popup"]
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margin_left = 87.064
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margin_top = 24.4867
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margin_right = 169.064
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margin_bottom = 72.4867
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text = "Gratulations!
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[node name="CenterContainer" type="CenterContainer" parent="Popup"]
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anchor_right = 1.0
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anchor_bottom = 1.0
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You Won!"
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[node name="Container" type="Control" parent="Popup/CenterContainer"]
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margin_left = 20.0
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margin_top = 20.0
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margin_right = 20.0
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margin_bottom = 20.0
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[node name="LabelFail" type="Label" parent="Popup"]
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margin_left = 88.9828
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margin_top = 28.0094
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margin_right = 168.983
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margin_bottom = 76.0094
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[node name="LabelFail" type="Label" parent="Popup/CenterContainer/Container"]
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margin_left = 10.0
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margin_top = -24.0
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margin_right = 80.0
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margin_bottom = 24.0
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text = " You died!
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Game over"
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[node name="Button" type="Button" parent="Popup"]
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margin_left = 86.5054
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margin_top = 144.902
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margin_right = 179.505
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margin_bottom = 181.902
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text = "play again"
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[node name="LabelWon" type="Label" parent="Popup/CenterContainer/Container"]
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margin_left = 10.0
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margin_top = -24.0
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margin_right = 92.0
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margin_bottom = 24.0
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text = "Gratulations!
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[node name="ProgressBar" type="ProgressBar" parent="."]
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margin_left = 410.651
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margin_top = 560.551
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margin_right = 614.651
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margin_bottom = 582.551
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step = 1.0
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value = 100.0
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You Won!"
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[node name="Button" type="Button" parent="Popup/CenterContainer/Container"]
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margin_left = -33.0
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margin_top = 49.0
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margin_right = 120.0
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margin_bottom = 126.0
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text = "play again"
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[node name="GridContainer" type="GridContainer" parent="."]
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margin_right = 250.0
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margin_bottom = 150.0
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[connection signal="pressed" from="Popup/Button" to="." method="_on_Button_pressed"]
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[node name="ProgressBar" type="ProgressBar" parent="."]
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anchor_top = 0.5
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anchor_right = 1.0
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anchor_bottom = 0.5
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margin_left = 405.248
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margin_top = 613.044
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margin_right = 615.248
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margin_bottom = 658.044
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rect_min_size = Vector2( 250, 45 )
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step = 1.0
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value = 100.0
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[connection signal="pressed" from="Popup/CenterContainer/Container/Button" to="." method="_on_Button_pressed"]
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