bodypartfighter/Ingame/Level/Gravestone.tscn

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[gd_scene load_steps=6 format=2]
[ext_resource path="res://3D Input/textures_painter/gravestone1_Material_AlbedoTransparency.png" type="Texture" id=1]
[ext_resource path="res://3D Input/textures_painter/gravestone1_Material_Normal.png" type="Texture" id=2]
[ext_resource path="res://3D Input/textures_painter/gravestone1_Material_MetallicSmoothness.png" type="Texture" id=3]
[ext_resource path="res://3D Input/Fertige GLBs/gravestone1.glb" type="PackedScene" id=4]
[sub_resource type="SpatialMaterial" id=1]
albedo_texture = ExtResource( 1 )
metallic_texture = ExtResource( 3 )
normal_enabled = true
normal_scale = 1.0
normal_texture = ExtResource( 2 )
[node name="Gravestone" instance=ExtResource( 4 )]
transform = Transform( 3, 0, 0, 0, 3, 0, 0, 0, 3, 0, 0, 0 )
[node name="Cube" parent="." index="0"]
material/0 = SubResource( 1 )