bodypartfighter/BodyParts/BodyBase/AttachmentPoint.tscn
2020-02-01 15:17:25 +01:00

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[gd_scene load_steps=3 format=2]
[sub_resource type="SphereMesh" id=1]
[sub_resource type="SphereShape" id=2]
[node name="AttachmentPoint" type="Spatial"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0 )
[node name="Mesh" type="MeshInstance" parent="."]
transform = Transform( 0.3, 0, 0, 0, 0.3, 0, 0, 0, 0.3, 0, 0, 0 )
mesh = SubResource( 1 )
material/0 = null
[node name="OmniLight" type="OmniLight" parent="."]
transform = Transform( 1, 3.12639e-13, -1.77715e-26, -3.12639e-13, 1, -5.68434e-14, 0, 5.68434e-14, 1, -0.680858, 0, -1.38872 )
visible = false
light_color = Color( 0.956863, 0.121569, 0.121569, 1 )
light_energy = 3.86
omni_range = 1.8
[node name="Area" type="Area" parent="."]
[node name="CollisionShape" type="CollisionShape" parent="Area"]
transform = Transform( 0.5, 0, 0, 0, 0.5, 0, 0, 0, 0.5, 0, 0, 0 )
shape = SubResource( 2 )