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[gd_scene load_steps=5 format=2]
[ext_resource path="res://Ingame/BodyBase/BodyBase.gd" type="Script" id=1]
[sub_resource type="CapsuleMesh" id=1]
[sub_resource type="CapsuleShape" id=2]
[sub_resource type="SphereMesh" id=3]
[node name="Torso" type="RigidBody"]
script = ExtResource( 1 )
[node name="TorsoMesh" type="MeshInstance" parent="."]
mesh = SubResource( 1 )
material/0 = null
[node name="TorsoCollider" type="CollisionShape" parent="."]
shape = SubResource( 2 )
[node name="FrontLeftAttachMent" type="MeshInstance" parent="."]
transform = Transform( -4.88762e-08, 0, 0.3, 0, 0.3, 0, -0.3, 0, -4.88762e-08, 0.6, 0, 1 )
mesh = SubResource( 3 )
material/0 = null
[node name="FrontRightAttachMent" type="MeshInstance" parent="."]
transform = Transform( -4.88762e-08, 0, -0.3, 0, 0.3, 0, 0.3, 0, -4.88762e-08, -0.6, 0, 1 )
mesh = SubResource( 3 )
material/0 = null