32 lines
1.2 KiB
Plaintext
32 lines
1.2 KiB
Plaintext
[gd_scene load_steps=4 format=2]
|
|
|
|
[ext_resource path="res://Ingame/BodyParts/Arm.tscn" type="PackedScene" id=1]
|
|
|
|
[sub_resource type="PlaneMesh" id=1]
|
|
size = Vector2( 10, 10 )
|
|
|
|
[sub_resource type="ConcavePolygonShape" id=2]
|
|
data = PoolVector3Array( 5, 0, 5, -5, 0, 5, 5, 0, -5, -5, 0, 5, -5, 0, -5, 5, 0, -5 )
|
|
|
|
[node name="Spatial" type="Spatial"]
|
|
|
|
[node name="MeshInstance" type="MeshInstance" parent="."]
|
|
transform = Transform( 10, 0, 0, 0, 10, 0, 0, 0, 10, 0, 0, 0 )
|
|
mesh = SubResource( 1 )
|
|
material/0 = null
|
|
|
|
[node name="StaticBody" type="StaticBody" parent="MeshInstance"]
|
|
|
|
[node name="CollisionShape" type="CollisionShape" parent="MeshInstance/StaticBody"]
|
|
shape = SubResource( 2 )
|
|
|
|
[node name="Camera" type="Camera" parent="."]
|
|
transform = Transform( 1, 0, 0, 0, 0.866025, 0.5, 0, -0.5, 0.866025, 0, 6, 8 )
|
|
|
|
[node name="Arm" parent="." instance=ExtResource( 1 )]
|
|
transform = Transform( 3.87553e-08, -0.0559087, -0.998436, -8.97299e-08, -0.998436, 0.0559087, -1, 8.74228e-08, -4.37114e-08, 0, 4, 0 )
|
|
|
|
[node name="DirectionalLight" type="DirectionalLight" parent="."]
|
|
transform = Transform( 0.999532, 0.0126075, 0.027872, -0.0305909, 0.411942, 0.910697, 0, -0.911123, 0.412135, 0, 0, 0 )
|
|
shadow_enabled = true
|