2020-02-01 15:40:30 +01:00

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[gd_scene load_steps=4 format=2]
[ext_resource path="res://3D Input/ground.glb" type="PackedScene" id=1]
[ext_resource path="res://Ingame/Level/Ground.tres" type="Material" id=2]
[sub_resource type="BoxShape" id=1]
extents = Vector3( 100, 5, 100 )
[node name="Ground" instance=ExtResource( 1 )]
[node name="Plane" parent="." index="0"]
material/0 = ExtResource( 2 )
[node name="StaticBody" type="StaticBody" parent="." index="1" groups=[
"Terrain",
]]
[node name="CollisionShape" type="CollisionShape" parent="StaticBody" index="0"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -5, 0 )
shape = SubResource( 1 )