2020-02-02 16:36:58 +01:00

12 lines
254 B
GDScript3

extends Spatial
# Declare member variables here. Examples:
# var a: int = 2
# var b: String = "text"
# Called when the node enters the scene tree for the first time.
func _ready() -> void:
get_node("AnimationPlayer").play("ArmaturemixamocomLayer0")