bodypartfighter/UI/WinScreenScript.gd
2020-02-01 15:09:11 +01:00

24 lines
447 B
GDScript

extends Control
export(NodePath) var labelPath
export(NodePath) var continuePath
signal start_fight()
var _playerWonLabel
var _continueButton
func _ready():
_playerWonLabel = get_node(labelPath) as Label
_continueButton = get_node(continuePath) as Label
func set_win_message(player_id):
_playerWonLabel.text = "Player " + str(player_id + 1) + " is victorious!"
func _on_Continue_pressed():
print("test2")
emit_signal("start_fight")