[gd_scene load_steps=5 format=2] [ext_resource path="res://Ingame/BodyBase/BodyBase.gd" type="Script" id=1] [sub_resource type="CapsuleMesh" id=1] [sub_resource type="CapsuleShape" id=2] [sub_resource type="SphereMesh" id=3] [node name="Torso" type="RigidBody"] script = ExtResource( 1 ) [node name="TorsoMesh" type="MeshInstance" parent="."] mesh = SubResource( 1 ) material/0 = null [node name="TorsoCollider" type="CollisionShape" parent="."] shape = SubResource( 2 ) [node name="FrontLeftAttachMent" type="MeshInstance" parent="."] transform = Transform( -4.88762e-08, 0, 0.3, 0, 0.3, 0, -0.3, 0, -4.88762e-08, 0.6, 0, 1 ) mesh = SubResource( 3 ) material/0 = null [node name="FrontRightAttachMent" type="MeshInstance" parent="."] transform = Transform( -4.88762e-08, 0, -0.3, 0, 0.3, 0, 0.3, 0, -4.88762e-08, -0.6, 0, 1 ) mesh = SubResource( 3 ) material/0 = null