[gd_scene load_steps=3 format=2] [sub_resource type="CubeMesh" id=1] [sub_resource type="BoxShape" id=2] [node name="Torso" type="RigidBody"] [node name="MeshInstance" type="MeshInstance" parent="."] mesh = SubResource( 1 ) material/0 = null [node name="CollisionShape" type="CollisionShape" parent="."] shape = SubResource( 2 )