[gd_scene load_steps=6 format=2] [ext_resource path="res://BodyParts/PushingBodyPart.tscn" type="PackedScene" id=1] [ext_resource path="res://BodyParts/HumanArm.gd" type="Script" id=2] [ext_resource path="res://3D Input/Fertige GLBs/Arm_Mensch.glb" type="PackedScene" id=4] [sub_resource type="BoxShape" id=1] extents = Vector3( 0.533899, 0.203146, 2.17243 ) [sub_resource type="SphereShape" id=2] radius = 0.125064 [node name="HumanArm" instance=ExtResource( 1 )] transform = Transform( -4.37114e-08, 1, 4.37114e-08, 0, -4.37114e-08, 1, 1, 4.37114e-08, 1.91069e-15, 0, 0, 0 ) script = ExtResource( 2 ) cost = 10.0 [node name="PartCollider" parent="." index="0"] transform = Transform( 0.796097, 0, -0.605169, 0, 1, -3.55271e-15, 0.605169, 8.35188e-23, 0.796097, -0.894889, 1.42109e-14, -2.6182 ) shape = SubResource( 1 ) [node name="TouchArea" parent="." index="1"] transform = Transform( -0.118289, 2.18551, 2.52493, -3.31556, -0.378316, 0.172131, 0.398447, -2.49922, 2.18193, -0.0255739, -0.127111, -3.79535 ) [node name="CollisionShape" type="CollisionShape" parent="TouchArea" index="0"] shape = SubResource( 2 ) [node name="Mesh" parent="." index="2" instance=ExtResource( 4 )] transform = Transform( 2, 0, 0, 0, 2, 0, 0, 0, 2, -0.357728, -8.51476, 0 ) [node name="Skeleton" parent="Mesh/Armature" index="0"] bones/7/bound_children = [ NodePath("BoneAttachment") ] [node name="BoneAttachment" type="BoneAttachment" parent="Mesh/Armature/Skeleton" index="1"] transform = Transform( 0.0646207, -0.736312, -0.673549, -0.240426, 0.64359, -0.726627, 0.968514, 0.208894, -0.135439, 0.054756, 1.13784, 0.129916 ) bone_name = "bone_6" [node name="RemoteTransform" type="RemoteTransform" parent="Mesh/Armature/Skeleton/BoneAttachment" index="0"] remote_path = NodePath("../../../../../TouchArea") [node name="AnimationPlayer" parent="Mesh" index="2"] playback_speed = 3.0 [editable path="Mesh"]