[gd_scene load_steps=8 format=2] [ext_resource path="res://BodyParts/PushingBodyPart.tscn" type="PackedScene" id=1] [ext_resource path="res://BodyParts/FrogLeg.gd" type="Script" id=2] [ext_resource path="res://3D Input/Fertige GLBs/Bein_Frosch.glb" type="PackedScene" id=3] [ext_resource path="res://3D Input/froschtexture.png" type="Texture" id=4] [sub_resource type="BoxShape" id=2] extents = Vector3( 0.649825, 2.07811, 1.64282 ) [sub_resource type="SphereShape" id=3] radius = 0.115004 [sub_resource type="SpatialMaterial" id=1] albedo_texture = ExtResource( 4 ) roughness = 0.3 [node name="FrogLeg" instance=ExtResource( 1 )] transform = Transform( -1, 8.74228e-08, 0, -8.74228e-08, -1, 0, 0, 0, 1, 0, 0, 0 ) script = ExtResource( 2 ) [node name="PartCollider" parent="." index="0"] transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0.21377, -0.911304, -3.94992 ) shape = SubResource( 2 ) [node name="TouchArea" parent="." index="1"] transform = Transform( 2.2019, -0.624093, -2.57245, 1.35866, 3.13817, 0.40161, 2.27179, -1.27191, 2.25313, 0.307055, -2.49965, -4.98782 ) [node name="CollisionShape" type="CollisionShape" parent="TouchArea" index="0"] shape = SubResource( 3 ) [node name="Mesh" parent="." index="2" instance=ExtResource( 3 )] transform = Transform( -1.13133e-08, 4.2222e-08, 1, 0.965926, 0.258819, 0, -0.258819, 0.965926, -4.37114e-08, 0.734499, -2.94707, -2.68774 ) [node name="Skeleton" parent="Mesh/Armature" index="0"] bones/3/bound_children = [ NodePath("BoneAttachment") ] [node name="froschbein" parent="Mesh/Armature/Skeleton" index="0"] transform = Transform( 1, -1.49012e-08, 0, 0, 1, -5.96046e-08, 0, 2.98023e-08, 1, 0, 0, 0 ) material/0 = SubResource( 1 ) [node name="BoneAttachment" type="BoneAttachment" parent="Mesh/Armature/Skeleton" index="1"] transform = Transform( -0.207654, -0.97489, 0.0804374, -0.106263, -0.059262, -0.99257, 0.972414, -0.214658, -0.091288, 0.208948, 1.33566, -0.895561 ) bone_name = "bone_3" [node name="RemoteTransform" type="RemoteTransform" parent="Mesh/Armature/Skeleton/BoneAttachment" index="0"] remote_path = NodePath("../../../../../TouchArea") [node name="AnimationPlayer" parent="Mesh" index="2"] playback_speed = 2.0 [editable path="Mesh"]