[gd_scene load_steps=6 format=2] [ext_resource path="res://BodyParts/PushingBodyPart.tscn" type="PackedScene" id=1] [ext_resource path="res://BodyParts/HumanArm.gd" type="Script" id=2] [ext_resource path="res://3D Input/Fertige GLBs/Arm_Mensch.glb" type="PackedScene" id=4] [sub_resource type="BoxShape" id=1] extents = Vector3( 0.533899, 0.203146, 2.17243 ) [sub_resource type="SphereShape" id=2] radius = 0.125064 [node name="HumanArm" instance=ExtResource( 1 )] transform = Transform( -4.37114e-08, 1, 4.37114e-08, 0, -4.37114e-08, 1, 1, 4.37114e-08, 1.91069e-15, 0, 0, 0 ) script = ExtResource( 2 ) [node name="PartCollider" parent="." index="0"] transform = Transform( 0.796097, 0, -0.605169, 0, 1, -3.55271e-15, 0.605169, 8.35188e-23, 0.796097, -0.894889, 1.42109e-14, -2.6182 ) shape = SubResource( 1 ) [node name="TouchArea" parent="." index="1"] transform = Transform( -0.114995, 2.15415, 2.55188, -3.31495, -0.382831, 0.173782, 0.404395, -2.52562, 2.15021, -0.0333271, -0.131349, -3.878 ) [node name="CollisionShape" type="CollisionShape" parent="TouchArea" index="0"] shape = SubResource( 2 ) [node name="Mesh" parent="." index="2" instance=ExtResource( 4 )] transform = Transform( 2, 0, 0, 0, 2, 0, 0, 0, 2, -0.357728, -8.51476, 0 ) [node name="Skeleton" parent="Mesh/Armature" index="0"] bones/7/bound_children = [ NodePath("BoneAttachment") ] [node name="BoneAttachment" type="BoneAttachment" parent="Mesh/Armature/Skeleton" index="1"] transform = Transform( 0.0638506, -0.727912, -0.682691, -0.242273, 0.652315, -0.718184, 0.968104, 0.211254, -0.134703, 0.0541456, 1.16231, 0.134369 ) bone_name = "bone_6" [node name="RemoteTransform" type="RemoteTransform" parent="Mesh/Armature/Skeleton/BoneAttachment" index="0"] remote_path = NodePath("../../../../../TouchArea") [node name="AnimationPlayer" parent="Mesh" index="2"] playback_speed = 3.0 [editable path="Mesh"]