[gd_scene load_steps=3 format=2] [sub_resource type="SphereMesh" id=1] [sub_resource type="SphereShape" id=2] [node name="AttachmentPoint" type="Spatial"] transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0 ) [node name="Mesh" type="MeshInstance" parent="."] transform = Transform( 0.3, 0, 0, 0, 0.3, 0, 0, 0, 0.3, 0, 0, 0 ) mesh = SubResource( 1 ) material/0 = null [node name="OmniLight" type="OmniLight" parent="."] transform = Transform( 1, 3.12639e-13, -1.77715e-26, -3.12639e-13, 1, -5.68434e-14, 0, 5.68434e-14, 1, -0.680858, 0, -1.38872 ) visible = false light_color = Color( 0.956863, 0.121569, 0.121569, 1 ) light_energy = 3.86 omni_range = 1.8 [node name="Area" type="Area" parent="."] [node name="CollisionShape" type="CollisionShape" parent="Area"] transform = Transform( 0.5, 0, 0, 0, 0.5, 0, 0, 0, 0.5, 0, 0, 0 ) shape = SubResource( 2 )