[gd_scene load_steps=8 format=2] [ext_resource path="res://BodyParts/PushingBodyPart.tscn" type="PackedScene" id=1] [ext_resource path="res://BodyParts/HumanLeg.gd" type="Script" id=2] [ext_resource path="res://3D Input/Fertige GLBs/Bein_Mensch.glb" type="PackedScene" id=3] [ext_resource path="res://3D Input/beinimage.png" type="Texture" id=4] [sub_resource type="BoxShape" id=2] extents = Vector3( 0.312908, 1.16904, 0.82381 ) [sub_resource type="SphereShape" id=3] radius = 0.108468 [sub_resource type="SpatialMaterial" id=1] albedo_texture = ExtResource( 4 ) [node name="HumanLeg" instance=ExtResource( 1 )] transform = Transform( 1, 8.74228e-08, -3.82137e-15, 0, -4.37114e-08, -1, -8.74228e-08, 1, -4.37114e-08, 0, 0, 0 ) script = ExtResource( 2 ) [node name="PartCollider" parent="." index="0"] transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -1.77838, 0.0523456 ) shape = SubResource( 2 ) [node name="TouchArea" parent="." index="1"] transform = Transform( 1.97878, 4.49418e-13, -2.27374e-13, -6.82121e-13, -0.277472, -1.95923, 7.89663e-14, 1.95923, -0.277471, -6.25278e-13, -2.74829, -0.692869 ) [node name="CollisionShape" type="CollisionShape" parent="TouchArea" index="0"] shape = SubResource( 3 ) [node name="Mesh" parent="." index="2" instance=ExtResource( 3 )] transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -1.42109e-14, -2.28512, -0.0490953 ) [node name="Cube" parent="Mesh/Armature/Skeleton" index="0"] transform = Transform( 1, 0, 0, 0, 1, -3.72529e-09, 0, 3.72529e-09, 1, 0, 0, 0 ) material/0 = SubResource( 1 ) [node name="BoneAttachment" type="BoneAttachment" parent="Mesh/Armature/Skeleton" index="1"] transform = Transform( 1, 2.27374e-13, -1.13687e-13, 3.41061e-13, 0.0910855, 0.995843, -5.68434e-14, -0.995843, 0.0910852, -3.3393e-13, 1.43368, 0.260799 ) bone_name = "bone_2" [node name="RemoteTransform" type="RemoteTransform" parent="Mesh/Armature/Skeleton/BoneAttachment" index="0"] remote_path = NodePath("../../../../../TouchArea") [editable path="Mesh"]