[gd_scene load_steps=8 format=2] [ext_resource path="res://BodyParts/PushingBodyPart.tscn" type="PackedScene" id=1] [ext_resource path="res://BodyParts/HumanLeg.gd" type="Script" id=2] [ext_resource path="res://3D Input/Fertige GLBs/Bein_Mensch.glb" type="PackedScene" id=3] [ext_resource path="res://3D Input/beinimage.png" type="Texture" id=4] [sub_resource type="BoxShape" id=1] extents = Vector3( 0.666, 2.378, 1.555 ) [sub_resource type="SphereShape" id=2] radius = 0.108468 [sub_resource type="SpatialMaterial" id=3] albedo_texture = ExtResource( 4 ) [node name="HumanLeg" instance=ExtResource( 1 )] transform = Transform( 1, 8.74228e-08, -3.82137e-15, 0, -4.37114e-08, -1, -8.74228e-08, 1, -4.37114e-08, 0, 0, 0 ) script = ExtResource( 2 ) [node name="PartCollider" parent="." index="0"] transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -3.37252, -0.326758 ) shape = SubResource( 1 ) [node name="TouchArea" parent="." index="1"] transform = Transform( 3.95755, 9.02389e-13, -4.54747e-13, -1.36424e-12, -0.554944, -3.91846, 1.57933e-13, 3.91846, -0.554943, -1.33582e-12, -5.30189, -1.33664 ) [node name="CollisionShape" type="CollisionShape" parent="TouchArea" index="0"] shape = SubResource( 2 ) [node name="Mesh" parent="." index="2" instance=ExtResource( 3 )] transform = Transform( 2, 0, 0, 0, 2, 0, 0, 0, 2, -2.84217e-14, -4.37555, -0.0490953 ) [node name="Armature" parent="Mesh" index="2"] transform = Transform( 1.97878, 0, 0, 0, -1.97636, 0.0978612, 8.47033e-22, -0.0978612, -1.97636, -1.33227e-14, 2.34477, 0.0119585 ) [node name="Cube" parent="Mesh/Armature/Skeleton" index="0"] transform = Transform( 1, 0, -8.88178e-16, -1.42109e-14, 1, -2.23517e-08, 4.44089e-16, 2.23517e-08, 1, 0, 0, 0 ) material/0 = SubResource( 3 ) [node name="BoneAttachment" type="BoneAttachment" parent="Mesh/Armature/Skeleton" index="1"] transform = Transform( 1, 2.27374e-13, -1.13687e-13, 3.41061e-13, 0.0910855, 0.995843, -5.68434e-14, -0.995843, 0.0910852, -3.3393e-13, 1.43368, 0.260799 ) bone_name = "bone_2" [node name="RemoteTransform" type="RemoteTransform" parent="Mesh/Armature/Skeleton/BoneAttachment" index="0"] remote_path = NodePath("../../../../../TouchArea") [editable path="Mesh"]