[gd_scene load_steps=6 format=2] [ext_resource path="res://Ingame/BodyParts/PushingBodyPart.tscn" type="PackedScene" id=1] [ext_resource path="res://3D Input/untitled.glb" type="PackedScene" id=2] [ext_resource path="res://Ingame/BodyParts/Arm.gd" type="Script" id=3] [sub_resource type="SphereShape" id=1] [sub_resource type="SphereShape" id=2] radius = 0.591769 [node name="Arm" instance=ExtResource( 1 )] script = ExtResource( 3 ) [node name="PartCollider" parent="." index="0"] transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, -8 ) shape = SubResource( 1 ) [node name="Mesh" parent="." index="1" instance=ExtResource( 2 )] [node name="BoneAttachment" type="BoneAttachment" parent="Mesh/Armature/Skeleton" index="1"] transform = Transform( 1, -1.98292e-23, -3.18966e-24, 6.71348e-24, -9.49949e-08, 1, -2.07636e-23, -1, -9.49949e-08, -2.23781e-16, -0.0078205, -5.05441 ) bone_name = "bone_2" [node name="RemoteTransform" type="RemoteTransform" parent="Mesh/Armature/Skeleton/BoneAttachment" index="0"] remote_path = NodePath("../../../../../TouchArea") [node name="TouchArea" parent="." index="2"] transform = Transform( 1, -1.98292e-23, -3.18966e-24, 6.71348e-24, -9.49949e-08, 1, -2.07636e-23, -1, -9.49949e-08, -2.23781e-16, -0.0078205, -7.60024 ) [node name="CollisionShape" type="CollisionShape" parent="TouchArea" index="0"] transform = Transform( 1, 2.98291e-24, -1.98247e-23, -2.07684e-23, -9.49949e-08, -1, -6.50669e-24, 1, -9.49949e-08, 2.23781e-16, 0.399765, 0.00782054 ) shape = SubResource( 2 ) [editable path="Mesh"]