diff --git a/BodyParts/HumanLeg.tscn b/BodyParts/HumanLeg.tscn index 8fdd94c..5b61969 100644 --- a/BodyParts/HumanLeg.tscn +++ b/BodyParts/HumanLeg.tscn @@ -6,7 +6,7 @@ [ext_resource path="res://3D Input/beinimage.png" type="Texture" id=4] [sub_resource type="BoxShape" id=1] -extents = Vector3( 0.312908, 1.16904, 0.82381 ) +extents = Vector3( 0.665551, 2.37819, 1.38274 ) [sub_resource type="SphereShape" id=2] radius = 0.108468 @@ -19,20 +19,26 @@ transform = Transform( 1, 8.74228e-08, -3.82137e-15, 0, -4.37114e-08, -1, -8.742 script = ExtResource( 2 ) [node name="PartCollider" parent="." index="0"] -transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -1.77838, 0.0523456 ) +transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -3.37252, -0.314289 ) shape = SubResource( 1 ) [node name="TouchArea" parent="." index="1"] -transform = Transform( 1.97878, 4.51195e-13, -2.27374e-13, -6.82121e-13, -0.277472, -1.95923, 7.89663e-14, 1.95923, -0.277471, -6.53699e-13, -2.74829, -0.692869 ) +transform = Transform( 3.95755, 9.02389e-13, -4.54747e-13, -1.36424e-12, -0.554944, -3.91846, 1.57933e-13, 3.91846, -0.554943, -1.33582e-12, -5.30189, -1.33664 ) [node name="CollisionShape" type="CollisionShape" parent="TouchArea" index="0"] shape = SubResource( 2 ) [node name="Mesh" parent="." index="2" instance=ExtResource( 3 )] -transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -1.42109e-14, -2.28512, -0.0490953 ) +transform = Transform( 2, 0, 0, 0, 2, 0, 0, 0, 2, -2.84217e-14, -4.37555, -0.0490953 ) + +[node name="Armature" parent="Mesh" index="2"] +transform = Transform( 1.97878, 0, 0, 0, -1.97636, 0.0978612, 8.47033e-22, -0.0978612, -1.97636, -1.33227e-14, 2.34477, 0.0119585 ) + +[node name="Skeleton" parent="Mesh/Armature" index="0"] +bones/2/bound_children = [ NodePath("BoneAttachment") ] [node name="Cube" parent="Mesh/Armature/Skeleton" index="0"] -transform = Transform( 1, 0, 0, 0, 1, -3.72529e-09, 0, 3.72529e-09, 1, 0, 0, 0 ) +transform = Transform( 1, 0, -8.88178e-16, -1.42109e-14, 1, -2.23517e-08, 4.44089e-16, 2.23517e-08, 1, 0, 0, 0 ) material/0 = SubResource( 3 ) [node name="BoneAttachment" type="BoneAttachment" parent="Mesh/Armature/Skeleton" index="1"]