Merge branch 'master' of https://gitlab.hexaquo.at/ggjg20/bodypartfighter
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commit
fb72556257
@ -48,6 +48,8 @@ func _ready():
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_torso.get_node("UpBackLeft").key = KEY_W
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_torso.get_node("UpBackRight").key = KEY_Q
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_torso.get_node("Head").key = KEY_C
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func change_count_ui():
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if done_player_count == null:
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@ -67,6 +69,8 @@ func change_count_ui():
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_torso.get_node("UpBackLeft").key = KEY_I
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_torso.get_node("UpBackRight").key = KEY_O
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_torso.get_node("Head").key = KEY_M
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func _process(delta):
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# TODO: Would be nicer to just disable gravity, but then it can't be re-enabled...
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@ -8,7 +8,7 @@
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extents = Vector3( 2.75562, 0.605394, 2.0419 )
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[node name="Wings" instance=ExtResource( 2 )]
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transform = Transform( 0.440754, -0.897628, 0, 0.897628, 0.440754, 0, 0, 0, 1, 0, 0, 0 )
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transform = Transform( 0.193412, -0.981118, 0, 0.981118, 0.193412, 0, 0, 0, 1, 0, 0, 0 )
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script = ExtResource( 3 )
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cost = 25.0
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