Merge branch 'master' of https://gitlab.hexaquo.at/ggjg20/bodypartfighter
This commit is contained in:
commit
f608c44c02
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3D Input/Mensch_Hand.blend
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3D Input/Mensch_Hand.blend
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3D Input/Mensch_Hand.blend1
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3D Input/Mensch_Hand.blend1
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@ -1,6 +1,9 @@
|
|||||||
extends VBoxContainer
|
extends VBoxContainer
|
||||||
|
|
||||||
|
|
||||||
|
onready var delete = get_node("Delete")
|
||||||
|
|
||||||
|
|
||||||
# Called when the node enters the scene tree for the first time.
|
# Called when the node enters the scene tree for the first time.
|
||||||
func _ready():
|
func _ready():
|
||||||
for entry in BodyPartLoader.bodyparts:
|
for entry in BodyPartLoader.bodyparts:
|
||||||
@ -9,6 +12,7 @@ func _ready():
|
|||||||
add_child(button)
|
add_child(button)
|
||||||
button.connect("pressed", get_parent().get_parent().get_parent(), "body_part_chosen", [button.text])
|
button.connect("pressed", get_parent().get_parent().get_parent(), "body_part_chosen", [button.text])
|
||||||
|
|
||||||
|
delete.connect("pressed", get_parent().get_parent().get_parent(), "delete_body_part")
|
||||||
|
|
||||||
func button_pressed(params):
|
func button_pressed(params):
|
||||||
emit_signal("choose_bodypart", params[0])
|
emit_signal("choose_bodypart", params[0])
|
||||||
|
@ -32,6 +32,17 @@ margin_bottom = 600.0
|
|||||||
rect_min_size = Vector2( 300, 500 )
|
rect_min_size = Vector2( 300, 500 )
|
||||||
script = ExtResource( 3 )
|
script = ExtResource( 3 )
|
||||||
|
|
||||||
|
[node name="Start" type="Button" parent="GUI/HBoxC/VBoxC"]
|
||||||
|
margin_right = 300.0
|
||||||
|
margin_bottom = 20.0
|
||||||
|
text = "Start Game"
|
||||||
|
|
||||||
|
[node name="Delete" type="Button" parent="GUI/HBoxC/VBoxC"]
|
||||||
|
margin_top = 24.0
|
||||||
|
margin_right = 300.0
|
||||||
|
margin_bottom = 44.0
|
||||||
|
text = "Delete"
|
||||||
|
|
||||||
[node name="ViewportContainer" type="ViewportContainer" parent="GUI/HBoxC"]
|
[node name="ViewportContainer" type="ViewportContainer" parent="GUI/HBoxC"]
|
||||||
margin_left = 304.0
|
margin_left = 304.0
|
||||||
margin_right = 1024.0
|
margin_right = 1024.0
|
||||||
@ -55,5 +66,8 @@ collide_with_areas = true
|
|||||||
collide_with_bodies = false
|
collide_with_bodies = false
|
||||||
|
|
||||||
[node name="Torso" parent="." instance=ExtResource( 1 )]
|
[node name="Torso" parent="." instance=ExtResource( 1 )]
|
||||||
|
[connection signal="pressed" from="GUI/HBoxC/VBoxC/Start" to="." method="_on_Button2_pressed"]
|
||||||
|
|
||||||
[editable path="Torso"]
|
[editable path="Torso"]
|
||||||
|
|
||||||
|
[editable path="Torso/FrontLeft"]
|
||||||
|
@ -87,9 +87,21 @@ func _input(event):
|
|||||||
|
|
||||||
|
|
||||||
func body_part_chosen(params):
|
func body_part_chosen(params):
|
||||||
_attachment_point.add_child(BodyPartLoader.bodyparts[params].instance())
|
var limb = _attachment_point.get_node("Limb")
|
||||||
|
if limb != null:
|
||||||
|
limb.add_child(BodyPartLoader.bodyparts[params].instance())
|
||||||
|
|
||||||
|
|
||||||
func make_it_shine(highlight : bool):
|
func make_it_shine(highlight : bool):
|
||||||
if _attachment_point != null:
|
if _attachment_point != null:
|
||||||
_attachment_point.get_node("OmniLight").visible = highlight
|
_attachment_point.get_node("OmniLight").visible = highlight
|
||||||
|
|
||||||
|
|
||||||
|
func delete_body_part():
|
||||||
|
var body_part = _attachment_point.get_node("Limb").get_child(0)
|
||||||
|
if body_part != null:
|
||||||
|
body_part.queue_free()
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
@ -15,7 +15,7 @@ func action():
|
|||||||
|
|
||||||
func push(body):
|
func push(body):
|
||||||
# We multiply by 0.1 because we only want it to spin slightly, it should mostly go up
|
# We multiply by 0.1 because we only want it to spin slightly, it should mostly go up
|
||||||
base.apply_impulse(transform.basis.xform(global_transform.origin - touch_area.global_transform.origin) * 0.1, base.transform.basis.y * 5.0)
|
base.apply_impulse(transform.basis.xform(touch_area.global_transform.origin - global_transform.origin) * 0.1, base.transform.basis.y * 5.0)
|
||||||
|
|
||||||
# Called every frame. 'delta' is the elapsed time since the previous frame.
|
# Called every frame. 'delta' is the elapsed time since the previous frame.
|
||||||
#func _process(delta: float) -> void:
|
#func _process(delta: float) -> void:
|
||||||
|
@ -5,7 +5,6 @@
|
|||||||
[sub_resource type="SphereShape" id=2]
|
[sub_resource type="SphereShape" id=2]
|
||||||
|
|
||||||
[node name="AttachmentPoint" type="Spatial"]
|
[node name="AttachmentPoint" type="Spatial"]
|
||||||
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0 )
|
|
||||||
|
|
||||||
[node name="Mesh" type="MeshInstance" parent="."]
|
[node name="Mesh" type="MeshInstance" parent="."]
|
||||||
transform = Transform( 0.3, 0, 0, 0, 0.3, 0, 0, 0, 0.3, 0, 0, 0 )
|
transform = Transform( 0.3, 0, 0, 0, 0.3, 0, 0, 0, 0.3, 0, 0, 0 )
|
||||||
@ -24,3 +23,5 @@ omni_range = 1.8
|
|||||||
[node name="CollisionShape" type="CollisionShape" parent="Area"]
|
[node name="CollisionShape" type="CollisionShape" parent="Area"]
|
||||||
transform = Transform( 0.5, 0, 0, 0, 0.5, 0, 0, 0, 0.5, 0, 0, 0 )
|
transform = Transform( 0.5, 0, 0, 0, 0.5, 0, 0, 0, 0.5, 0, 0, 0 )
|
||||||
shape = SubResource( 2 )
|
shape = SubResource( 2 )
|
||||||
|
|
||||||
|
[node name="Limb" type="Spatial" parent="."]
|
||||||
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@ -4,14 +4,16 @@
|
|||||||
[ext_resource path="res://BodyParts/BodyBase/AttachmentPoint.tscn" type="PackedScene" id=2]
|
[ext_resource path="res://BodyParts/BodyBase/AttachmentPoint.tscn" type="PackedScene" id=2]
|
||||||
[ext_resource path="res://3D Input/Fertige GLBs/Torso.glb" type="PackedScene" id=3]
|
[ext_resource path="res://3D Input/Fertige GLBs/Torso.glb" type="PackedScene" id=3]
|
||||||
|
|
||||||
[sub_resource type="CapsuleShape" id=2]
|
[sub_resource type="CapsuleShape" id=1]
|
||||||
|
|
||||||
[node name="Torso" type="RigidBody"]
|
[node name="Torso" type="RigidBody" groups=[
|
||||||
|
"Player",
|
||||||
|
]]
|
||||||
script = ExtResource( 1 )
|
script = ExtResource( 1 )
|
||||||
|
|
||||||
[node name="TorsoCollider" type="CollisionShape" parent="."]
|
[node name="TorsoCollider" type="CollisionShape" parent="."]
|
||||||
transform = Transform( 0.8, 0, 0, 0, 0.8, 0, 0, 0, 0.8, 0, 0, 0 )
|
transform = Transform( 0.8, 0, 0, 0, 0.8, 0, 0, 0, 0.8, 0, 0, 0 )
|
||||||
shape = SubResource( 2 )
|
shape = SubResource( 1 )
|
||||||
|
|
||||||
[node name="FrontLeft" parent="." instance=ExtResource( 2 )]
|
[node name="FrontLeft" parent="." instance=ExtResource( 2 )]
|
||||||
transform = Transform( 0.5, -1.62921e-07, -0.866025, -3.25841e-07, -1, 0, -0.866025, 2.82187e-07, -0.5, 0.6, 0, 1 )
|
transform = Transform( 0.5, -1.62921e-07, -0.866025, -3.25841e-07, -1, 0, -0.866025, 2.82187e-07, -0.5, 0.6, 0, 1 )
|
||||||
|
@ -4,7 +4,7 @@ class_name BodyPart
|
|||||||
# Must be the direct child of an AttachmentPoint of the BodyBase
|
# Must be the direct child of an AttachmentPoint of the BodyBase
|
||||||
|
|
||||||
|
|
||||||
onready var base = get_parent().get_parent()
|
onready var base = get_parent().get_parent().get_parent()
|
||||||
onready var physics_shape = get_node("PartCollider")
|
onready var physics_shape = get_node("PartCollider")
|
||||||
|
|
||||||
export(int) var key
|
export(int) var key
|
||||||
@ -17,8 +17,6 @@ func _ready() -> void:
|
|||||||
assert(base is BodyBase)
|
assert(base is BodyBase)
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
func _process(delta: float) -> void:
|
func _process(delta: float) -> void:
|
||||||
# We do this here because we want the whole tree to really be done instancing
|
# We do this here because we want the whole tree to really be done instancing
|
||||||
if not setup_done:
|
if not setup_done:
|
||||||
|
@ -2,7 +2,6 @@
|
|||||||
|
|
||||||
[ext_resource path="res://BodyParts/BodyPart.gd" type="Script" id=1]
|
[ext_resource path="res://BodyParts/BodyPart.gd" type="Script" id=1]
|
||||||
|
|
||||||
|
|
||||||
[node name="BodyPart" type="Spatial"]
|
[node name="BodyPart" type="Spatial"]
|
||||||
script = ExtResource( 1 )
|
script = ExtResource( 1 )
|
||||||
|
|
||||||
|
@ -10,37 +10,43 @@
|
|||||||
[node name="InGame" type="Spatial"]
|
[node name="InGame" type="Spatial"]
|
||||||
script = ExtResource( 4 )
|
script = ExtResource( 4 )
|
||||||
|
|
||||||
[node name="Torso" parent="." instance=ExtResource( 3 )]
|
|
||||||
transform = Transform( -1, 0, -8.74228e-08, 0, 1, 0, 8.74228e-08, 0, -1, 0, 3.02111, 28.4014 )
|
|
||||||
|
|
||||||
[node name="Arm" parent="Torso/FrontLeft" index="1" instance=ExtResource( 1 )]
|
|
||||||
transform = Transform( 1, 2.84217e-14, 0, -2.84217e-14, 1, 0, 0, 0, 1, 0, 0, 0 )
|
|
||||||
key = 83
|
|
||||||
|
|
||||||
[node name="Arm" parent="Torso/FrontRight" index="1" instance=ExtResource( 1 )]
|
|
||||||
transform = Transform( 1, 7.10543e-15, 0, -2.13163e-14, 1, 0, 0, 7.10543e-15, 1, 0, 0, 0 )
|
|
||||||
key = 65
|
|
||||||
|
|
||||||
[node name="Torso2" parent="." instance=ExtResource( 3 )]
|
|
||||||
transform = Transform( -0.866025, -0.353553, -0.353554, -1.0677e-07, -0.707107, 0.707106, -0.5, 0.612372, 0.612373, 0, 3.02111, -9 )
|
|
||||||
player_id = 1
|
|
||||||
|
|
||||||
[node name="Arm" parent="Torso2/FrontLeft" index="1" instance=ExtResource( 1 )]
|
|
||||||
key = 81
|
|
||||||
|
|
||||||
[node name="Arm" parent="Torso2/FrontRight" index="1" instance=ExtResource( 1 )]
|
|
||||||
key = 87
|
|
||||||
|
|
||||||
[node name="UI" parent="." instance=ExtResource( 2 )]
|
[node name="UI" parent="." instance=ExtResource( 2 )]
|
||||||
|
|
||||||
[node name="Arena" parent="." instance=ExtResource( 5 )]
|
[node name="Arena" parent="." instance=ExtResource( 5 )]
|
||||||
|
|
||||||
|
[node name="Torso" parent="." instance=ExtResource( 3 )]
|
||||||
|
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 2, 0 )
|
||||||
|
|
||||||
|
[node name="Arm" parent="Torso/FrontLeft/Limb" index="0" instance=ExtResource( 1 )]
|
||||||
|
key = 81
|
||||||
|
|
||||||
|
[node name="Arm" parent="Torso/FrontRight/Limb" index="0" instance=ExtResource( 1 )]
|
||||||
|
key = 87
|
||||||
|
|
||||||
|
[node name="Torso2" parent="." instance=ExtResource( 3 )]
|
||||||
|
transform = Transform( -1, 0, -8.74228e-08, 0, 1, 0, 8.74228e-08, 0, -1, 0, 2, -10 )
|
||||||
|
|
||||||
|
[node name="Arm" parent="Torso2/FrontLeft/Limb" index="0" instance=ExtResource( 1 )]
|
||||||
|
transform = Transform( 1, 2.84217e-14, 0, -2.84217e-14, 1, 0, 0, 0, 1, 0, 0, 0 )
|
||||||
|
key = 79
|
||||||
|
|
||||||
|
[node name="Arm" parent="Torso2/FrontRight/Limb" index="0" instance=ExtResource( 1 )]
|
||||||
|
key = 80
|
||||||
|
|
||||||
[node name="CameraFocus" type="Spatial" parent="."]
|
[node name="CameraFocus" type="Spatial" parent="."]
|
||||||
script = ExtResource( 6 )
|
script = ExtResource( 6 )
|
||||||
|
|
||||||
[node name="Camera" type="Camera" parent="CameraFocus"]
|
[node name="Camera" type="Camera" parent="CameraFocus"]
|
||||||
transform = Transform( -4.2222e-08, -0.707107, 0.707107, -1.13133e-08, 0.707107, 0.707107, -1, 2.18557e-08, -3.78552e-08, 14, 13, 0 )
|
transform = Transform( -4.2222e-08, -0.707107, 0.707107, -1.13133e-08, 0.707107, 0.707107, -1, 2.18557e-08, -3.78552e-08, 19, 17, -2 )
|
||||||
|
|
||||||
[editable path="Torso"]
|
[editable path="Torso"]
|
||||||
|
|
||||||
|
[editable path="Torso/FrontLeft"]
|
||||||
|
|
||||||
|
[editable path="Torso/FrontRight"]
|
||||||
|
|
||||||
[editable path="Torso2"]
|
[editable path="Torso2"]
|
||||||
|
|
||||||
|
[editable path="Torso2/FrontLeft"]
|
||||||
|
|
||||||
|
[editable path="Torso2/FrontRight"]
|
||||||
|
7
Resources/Fonts/MenuHeader.tres
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7
Resources/Fonts/MenuHeader.tres
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@ -0,0 +1,7 @@
|
|||||||
|
[gd_resource type="DynamicFont" load_steps=2 format=2]
|
||||||
|
|
||||||
|
[ext_resource path="res://Resources/Fonts/beneg___.ttf" type="DynamicFontData" id=1]
|
||||||
|
|
||||||
|
[resource]
|
||||||
|
size = 120
|
||||||
|
font_data = ExtResource( 1 )
|
7
Resources/Fonts/MenuTextFont.tres
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7
Resources/Fonts/MenuTextFont.tres
Normal file
@ -0,0 +1,7 @@
|
|||||||
|
[gd_resource type="DynamicFont" load_steps=2 format=2]
|
||||||
|
|
||||||
|
[ext_resource path="res://Resources/Fonts/beneg___.ttf" type="DynamicFontData" id=1]
|
||||||
|
|
||||||
|
[resource]
|
||||||
|
size = 64
|
||||||
|
font_data = ExtResource( 1 )
|
BIN
Resources/Fonts/beneg___.ttf
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Resources/Fonts/beneg___.ttf
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4
Resources/Styles/ButtonHoverStyle.tres
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4
Resources/Styles/ButtonHoverStyle.tres
Normal file
@ -0,0 +1,4 @@
|
|||||||
|
[gd_resource type="StyleBoxFlat" format=2]
|
||||||
|
|
||||||
|
[resource]
|
||||||
|
bg_color = Color( 0.741176, 0.0666667, 0, 1 )
|
4
Resources/Styles/ButtonNormalStyle.tres
Normal file
4
Resources/Styles/ButtonNormalStyle.tres
Normal file
@ -0,0 +1,4 @@
|
|||||||
|
[gd_resource type="StyleBoxFlat" format=2]
|
||||||
|
|
||||||
|
[resource]
|
||||||
|
bg_color = Color( 0.54902, 0.117647, 0.0705882, 1 )
|
4
Resources/Styles/ButtonPressedStyle.tres
Normal file
4
Resources/Styles/ButtonPressedStyle.tres
Normal file
@ -0,0 +1,4 @@
|
|||||||
|
[gd_resource type="StyleBoxFlat" format=2]
|
||||||
|
|
||||||
|
[resource]
|
||||||
|
bg_color = Color( 0.521569, 0.133333, 0.0941176, 1 )
|
@ -1,6 +1,11 @@
|
|||||||
[gd_scene load_steps=2 format=2]
|
[gd_scene load_steps=7 format=2]
|
||||||
|
|
||||||
[ext_resource path="res://UI/WinScreenScript.gd" type="Script" id=1]
|
[ext_resource path="res://UI/WinScreenScript.gd" type="Script" id=1]
|
||||||
|
[ext_resource path="res://Resources/Fonts/MenuHeader.tres" type="DynamicFont" id=2]
|
||||||
|
[ext_resource path="res://Resources/Fonts/MenuTextFont.tres" type="DynamicFont" id=3]
|
||||||
|
[ext_resource path="res://Resources/Styles/ButtonHoverStyle.tres" type="StyleBox" id=4]
|
||||||
|
[ext_resource path="res://Resources/Styles/ButtonPressedStyle.tres" type="StyleBox" id=5]
|
||||||
|
[ext_resource path="res://Resources/Styles/ButtonNormalStyle.tres" type="StyleBox" id=6]
|
||||||
|
|
||||||
[node name="Spatial" type="Control"]
|
[node name="Spatial" type="Control"]
|
||||||
anchor_right = 1.0
|
anchor_right = 1.0
|
||||||
@ -27,6 +32,7 @@ margin_bottom = 600.0
|
|||||||
margin_right = 1024.0
|
margin_right = 1024.0
|
||||||
margin_bottom = 250.0
|
margin_bottom = 250.0
|
||||||
rect_min_size = Vector2( 0, 250 )
|
rect_min_size = Vector2( 0, 250 )
|
||||||
|
custom_fonts/font = ExtResource( 2 )
|
||||||
text = "CONGRATULATIONS!"
|
text = "CONGRATULATIONS!"
|
||||||
align = 1
|
align = 1
|
||||||
valign = 2
|
valign = 2
|
||||||
@ -36,6 +42,7 @@ margin_top = 253.0
|
|||||||
margin_right = 1024.0
|
margin_right = 1024.0
|
||||||
margin_bottom = 503.0
|
margin_bottom = 503.0
|
||||||
rect_min_size = Vector2( 0, 250 )
|
rect_min_size = Vector2( 0, 250 )
|
||||||
|
custom_fonts/font = ExtResource( 3 )
|
||||||
align = 1
|
align = 1
|
||||||
valign = 1
|
valign = 1
|
||||||
|
|
||||||
@ -54,6 +61,10 @@ margin_top = -10.0
|
|||||||
margin_right = 100.0
|
margin_right = 100.0
|
||||||
margin_bottom = 15.0
|
margin_bottom = 15.0
|
||||||
rect_min_size = Vector2( 200, 25 )
|
rect_min_size = Vector2( 200, 25 )
|
||||||
|
custom_styles/hover = ExtResource( 4 )
|
||||||
|
custom_styles/pressed = ExtResource( 5 )
|
||||||
|
custom_styles/normal = ExtResource( 6 )
|
||||||
|
custom_fonts/font = ExtResource( 3 )
|
||||||
text = "Continue"
|
text = "Continue"
|
||||||
__meta__ = {
|
__meta__ = {
|
||||||
"_edit_use_anchors_": false
|
"_edit_use_anchors_": false
|
||||||
|
@ -38,8 +38,8 @@ config/icon="res://icon.png"
|
|||||||
|
|
||||||
[autoload]
|
[autoload]
|
||||||
|
|
||||||
InGameState="*res://Global/InGameState.gd"
|
|
||||||
BodyPartLoader="*res://Global/BodyPartLoader.gd"
|
BodyPartLoader="*res://Global/BodyPartLoader.gd"
|
||||||
|
InGameState="*res://Global/InGameState.gd"
|
||||||
|
|
||||||
[rendering]
|
[rendering]
|
||||||
|
|
||||||
|
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Reference in New Issue
Block a user