Fix body spawn locations
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@ -9,7 +9,7 @@ var _fighting_scene
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var _win_screen_scene
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var _win_screen_scene
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var _bodies : Array
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var _bodies : Array
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var _body_count = 0
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var _body_count = 0
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var _body_positions = [Vector3(-30, 3, 0), Vector3(30, 3, 0), Vector3(0, 3, -30), Vector3(0, 3, 30)]
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var _body_positions = [Vector3(0, 5, -30), Vector3(0, 5, 30), Vector3(-30, 5, 0), Vector3(30, 5, 0)]
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func _ready():
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func _ready():
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InGameState.player_count = 2
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InGameState.player_count = 2
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@ -60,7 +60,7 @@ func _switch_to_fighting(torso):
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_body_build_scene.remove_child(torso)
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_body_build_scene.remove_child(torso)
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torso.global_transform.origin = Vector3.ZERO
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torso.global_transform.origin = Vector3.ZERO
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torso.translation += Vector3(0, 4, 0)
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torso.translation += _body_positions[_body_count]
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torso.rotation = Vector3.ZERO
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torso.rotation = Vector3.ZERO
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_body_count += 1
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_body_count += 1
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