Merge branch 'master' of https://gitlab.hexaquo.at/ggjg20/bodypartfighter
This commit is contained in:
commit
cba4826e2c
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Audio/frog_sound.wav
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Audio/frog_sound.wav
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Audio/frog_sound.wav.import
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Audio/frog_sound.wav.import
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@ -0,0 +1,21 @@
|
|||||||
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[remap]
|
||||||
|
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||||||
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importer="wav"
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||||||
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type="AudioStreamSample"
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||||||
|
path="res://.import/frog_sound.wav-7b3422836f30107969b2eff5469093eb.sample"
|
||||||
|
|
||||||
|
[deps]
|
||||||
|
|
||||||
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source_file="res://Audio/frog_sound.wav"
|
||||||
|
dest_files=[ "res://.import/frog_sound.wav-7b3422836f30107969b2eff5469093eb.sample" ]
|
||||||
|
|
||||||
|
[params]
|
||||||
|
|
||||||
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force/8_bit=false
|
||||||
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force/mono=false
|
||||||
|
force/max_rate=false
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||||||
|
force/max_rate_hz=44100
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||||||
|
edit/trim=false
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||||||
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edit/normalize=false
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||||||
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edit/loop=false
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||||||
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compress/mode=0
|
BIN
Audio/punch_sound.wav
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Audio/punch_sound.wav
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Audio/punch_sound.wav.import
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21
Audio/punch_sound.wav.import
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@ -0,0 +1,21 @@
|
|||||||
|
[remap]
|
||||||
|
|
||||||
|
importer="wav"
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||||||
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type="AudioStreamSample"
|
||||||
|
path="res://.import/punch_sound.wav-0f9d6ab352205acf0b589f4a1f454cc5.sample"
|
||||||
|
|
||||||
|
[deps]
|
||||||
|
|
||||||
|
source_file="res://Audio/punch_sound.wav"
|
||||||
|
dest_files=[ "res://.import/punch_sound.wav-0f9d6ab352205acf0b589f4a1f454cc5.sample" ]
|
||||||
|
|
||||||
|
[params]
|
||||||
|
|
||||||
|
force/8_bit=false
|
||||||
|
force/mono=false
|
||||||
|
force/max_rate=false
|
||||||
|
force/max_rate_hz=44100
|
||||||
|
edit/trim=false
|
||||||
|
edit/normalize=false
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||||||
|
edit/loop=false
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||||||
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compress/mode=0
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@ -16,7 +16,7 @@ func _unhandled_input(event):
|
|||||||
if event is InputEventKey:
|
if event is InputEventKey:
|
||||||
if event.pressed and event.scancode == key:
|
if event.pressed and event.scancode == key:
|
||||||
if limb.get_child_count() > 0:
|
if limb.get_child_count() > 0:
|
||||||
limb.get_child(0).action()
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limb.get_child(0).action_wrapper()
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||||||
|
|
||||||
|
|
||||||
# Called every frame. 'delta' is the elapsed time since the previous frame.
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# Called every frame. 'delta' is the elapsed time since the previous frame.
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||||||
|
@ -6,6 +6,7 @@ class_name BodyPart
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|||||||
|
|
||||||
onready var base = get_parent().get_parent().get_parent()
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onready var base = get_parent().get_parent().get_parent()
|
||||||
onready var physics_shape = get_node("PartCollider")
|
onready var physics_shape = get_node("PartCollider")
|
||||||
|
onready var action_sound = get_node("ActionSound")
|
||||||
|
|
||||||
var setup_done = false
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var setup_done = false
|
||||||
|
|
||||||
@ -34,6 +35,13 @@ func _process(delta: float) -> void:
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|||||||
setup_done = true
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setup_done = true
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||||||
|
|
||||||
|
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||||||
|
func action_wrapper():
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||||||
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if not action_sound.playing:
|
||||||
|
action_sound.play()
|
||||||
|
|
||||||
|
action()
|
||||||
|
|
||||||
|
|
||||||
# Do something with the base
|
# Do something with the base
|
||||||
func action():
|
func action():
|
||||||
pass
|
pass
|
||||||
|
@ -6,3 +6,6 @@
|
|||||||
script = ExtResource( 1 )
|
script = ExtResource( 1 )
|
||||||
|
|
||||||
[node name="PartCollider" type="CollisionShape" parent="."]
|
[node name="PartCollider" type="CollisionShape" parent="."]
|
||||||
|
|
||||||
|
[node name="ActionSound" type="AudioStreamPlayer3D" parent="."]
|
||||||
|
attenuation_model = 3
|
||||||
|
@ -1,17 +1,18 @@
|
|||||||
[gd_scene load_steps=8 format=2]
|
[gd_scene load_steps=9 format=2]
|
||||||
|
|
||||||
[ext_resource path="res://BodyParts/PushingBodyPart.tscn" type="PackedScene" id=1]
|
[ext_resource path="res://BodyParts/PushingBodyPart.tscn" type="PackedScene" id=1]
|
||||||
[ext_resource path="res://BodyParts/FrogLeg.gd" type="Script" id=2]
|
[ext_resource path="res://BodyParts/FrogLeg.gd" type="Script" id=2]
|
||||||
[ext_resource path="res://3D Input/Fertige GLBs/Bein_Frosch.glb" type="PackedScene" id=3]
|
[ext_resource path="res://3D Input/Fertige GLBs/Bein_Frosch.glb" type="PackedScene" id=3]
|
||||||
[ext_resource path="res://3D Input/froschtexture.png" type="Texture" id=4]
|
[ext_resource path="res://3D Input/froschtexture.png" type="Texture" id=4]
|
||||||
|
[ext_resource path="res://Audio/frog_sound.wav" type="AudioStream" id=5]
|
||||||
|
|
||||||
[sub_resource type="BoxShape" id=2]
|
[sub_resource type="BoxShape" id=1]
|
||||||
extents = Vector3( 0.649825, 2.07811, 1.64282 )
|
extents = Vector3( 0.649825, 2.07811, 1.64282 )
|
||||||
|
|
||||||
[sub_resource type="SphereShape" id=3]
|
[sub_resource type="SphereShape" id=2]
|
||||||
radius = 0.115004
|
radius = 0.115004
|
||||||
|
|
||||||
[sub_resource type="SpatialMaterial" id=1]
|
[sub_resource type="SpatialMaterial" id=3]
|
||||||
albedo_texture = ExtResource( 4 )
|
albedo_texture = ExtResource( 4 )
|
||||||
roughness = 0.3
|
roughness = 0.3
|
||||||
|
|
||||||
@ -22,26 +23,23 @@ cost = 30.0
|
|||||||
|
|
||||||
[node name="PartCollider" parent="." index="0"]
|
[node name="PartCollider" parent="." index="0"]
|
||||||
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0.21377, -0.911304, -3.94992 )
|
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0.21377, -0.911304, -3.94992 )
|
||||||
shape = SubResource( 2 )
|
shape = SubResource( 1 )
|
||||||
|
|
||||||
[node name="TouchArea" parent="." index="1"]
|
[node name="TouchArea" parent="." index="1"]
|
||||||
transform = Transform( 2.2019, -0.624093, -2.57245, 1.35866, 3.13817, 0.40161, 2.27179, -1.27191, 2.25313, 0.307055, -2.49965, -4.98782 )
|
transform = Transform( 2.20191, -0.624093, -2.57245, 1.26297, 3.18837, 0.307522, 2.32635, -1.14024, 2.26789, 0.307056, -2.38919, -4.91366 )
|
||||||
|
|
||||||
[node name="CollisionShape" type="CollisionShape" parent="TouchArea" index="0"]
|
[node name="CollisionShape" type="CollisionShape" parent="TouchArea" index="0"]
|
||||||
shape = SubResource( 3 )
|
shape = SubResource( 2 )
|
||||||
|
|
||||||
[node name="Mesh" parent="." index="2" instance=ExtResource( 3 )]
|
[node name="Mesh" parent="." index="2" instance=ExtResource( 3 )]
|
||||||
transform = Transform( -1.13133e-08, 4.2222e-08, 1, 0.965926, 0.258819, 0, -0.258819, 0.965926, -4.37114e-08, 0.734499, -2.94707, -2.68774 )
|
transform = Transform( -1.13133e-08, 4.2222e-08, 1, 0.965926, 0.258819, 0, -0.258819, 0.965926, -4.37114e-08, 0.734499, -2.94707, -2.68774 )
|
||||||
|
|
||||||
[node name="Skeleton" parent="Mesh/Armature" index="0"]
|
|
||||||
bones/3/bound_children = [ NodePath("BoneAttachment") ]
|
|
||||||
|
|
||||||
[node name="froschbein" parent="Mesh/Armature/Skeleton" index="0"]
|
[node name="froschbein" parent="Mesh/Armature/Skeleton" index="0"]
|
||||||
transform = Transform( 1, -1.49012e-08, 0, 0, 1, -5.96046e-08, 0, 2.98023e-08, 1, 0, 0, 0 )
|
transform = Transform( 1, -1.49012e-08, 0, 0, 1, -5.96046e-08, 0, 2.98023e-08, 1, 0, 0, 0 )
|
||||||
material/0 = SubResource( 1 )
|
material/0 = SubResource( 3 )
|
||||||
|
|
||||||
[node name="BoneAttachment" type="BoneAttachment" parent="Mesh/Armature/Skeleton" index="1"]
|
[node name="BoneAttachment" type="BoneAttachment" parent="Mesh/Armature/Skeleton" index="1"]
|
||||||
transform = Transform( -0.207654, -0.97489, 0.0804374, -0.106263, -0.059262, -0.99257, 0.972414, -0.214658, -0.091288, 0.208948, 1.33566, -0.895561 )
|
transform = Transform( -0.176573, -0.978358, 0.107882, -0.111435, -0.0890297, -0.989776, 0.97796, -0.186789, -0.0933024, 0.184057, 1.31383, -0.875628 )
|
||||||
bone_name = "bone_3"
|
bone_name = "bone_3"
|
||||||
|
|
||||||
[node name="RemoteTransform" type="RemoteTransform" parent="Mesh/Armature/Skeleton/BoneAttachment" index="0"]
|
[node name="RemoteTransform" type="RemoteTransform" parent="Mesh/Armature/Skeleton/BoneAttachment" index="0"]
|
||||||
@ -50,4 +48,8 @@ remote_path = NodePath("../../../../../TouchArea")
|
|||||||
[node name="AnimationPlayer" parent="Mesh" index="2"]
|
[node name="AnimationPlayer" parent="Mesh" index="2"]
|
||||||
playback_speed = 2.0
|
playback_speed = 2.0
|
||||||
|
|
||||||
|
[node name="ActionSound" parent="." index="3"]
|
||||||
|
stream = ExtResource( 5 )
|
||||||
|
unit_db = 0.0
|
||||||
|
|
||||||
[editable path="Mesh"]
|
[editable path="Mesh"]
|
||||||
|
@ -1,17 +1,18 @@
|
|||||||
[gd_scene load_steps=8 format=2]
|
[gd_scene load_steps=9 format=2]
|
||||||
|
|
||||||
[ext_resource path="res://BodyParts/PushingBodyPart.tscn" type="PackedScene" id=1]
|
[ext_resource path="res://BodyParts/PushingBodyPart.tscn" type="PackedScene" id=1]
|
||||||
[ext_resource path="res://BodyParts/GorillaArm.gd" type="Script" id=2]
|
[ext_resource path="res://BodyParts/GorillaArm.gd" type="Script" id=2]
|
||||||
[ext_resource path="res://3D Input/Fertige GLBs/Arm_Gorilla.glb" type="PackedScene" id=3]
|
[ext_resource path="res://3D Input/Fertige GLBs/Arm_Gorilla.glb" type="PackedScene" id=3]
|
||||||
[ext_resource path="res://3D Input/gorillaarmtexture.png" type="Texture" id=4]
|
[ext_resource path="res://3D Input/gorillaarmtexture.png" type="Texture" id=4]
|
||||||
|
[ext_resource path="res://Audio/punch_sound.wav" type="AudioStream" id=5]
|
||||||
|
|
||||||
[sub_resource type="BoxShape" id=2]
|
[sub_resource type="BoxShape" id=1]
|
||||||
extents = Vector3( 1.21214, 1, 2.81197 )
|
extents = Vector3( 1.21214, 1, 2.81197 )
|
||||||
|
|
||||||
[sub_resource type="SphereShape" id=3]
|
[sub_resource type="SphereShape" id=2]
|
||||||
radius = 0.175235
|
radius = 0.175235
|
||||||
|
|
||||||
[sub_resource type="SpatialMaterial" id=1]
|
[sub_resource type="SpatialMaterial" id=3]
|
||||||
albedo_texture = ExtResource( 4 )
|
albedo_texture = ExtResource( 4 )
|
||||||
|
|
||||||
[node name="GorillaArm" instance=ExtResource( 1 )]
|
[node name="GorillaArm" instance=ExtResource( 1 )]
|
||||||
@ -22,22 +23,19 @@ damage = 15.0
|
|||||||
|
|
||||||
[node name="PartCollider" parent="." index="0"]
|
[node name="PartCollider" parent="." index="0"]
|
||||||
transform = Transform( 1, 0, 0, 0, 0.534515, -0.845159, 0, 0.845159, 0.534515, -0.0701199, -4.33779, -2.5341 )
|
transform = Transform( 1, 0, 0, 0, 0.534515, -0.845159, 0, 0.845159, 0.534515, -0.0701199, -4.33779, -2.5341 )
|
||||||
shape = SubResource( 2 )
|
shape = SubResource( 1 )
|
||||||
|
|
||||||
[node name="TouchArea" parent="." index="1"]
|
[node name="TouchArea" parent="." index="1"]
|
||||||
transform = Transform( 0.00565114, -1.25635, 4.34486, 2.47947, -3.63292, -1.05371, 3.78264, 2.38321, 0.684203, -0.142621, -4.9139, -2.02559 )
|
transform = Transform( 0.00565114, -1.25635, 4.34486, 2.47947, -3.63292, -1.05371, 3.78264, 2.38321, 0.684204, -0.142622, -4.9139, -2.02559 )
|
||||||
|
|
||||||
[node name="CollisionShape" type="CollisionShape" parent="TouchArea" index="0"]
|
[node name="CollisionShape" type="CollisionShape" parent="TouchArea" index="0"]
|
||||||
shape = SubResource( 3 )
|
shape = SubResource( 2 )
|
||||||
|
|
||||||
[node name="Mesh" parent="." index="2" instance=ExtResource( 3 )]
|
[node name="Mesh" parent="." index="2" instance=ExtResource( 3 )]
|
||||||
transform = Transform( -1.74846e-08, 0.4, 0, -0.4, -1.74846e-08, 0, 0, -2.66454e-15, 0.4, -9.43966, -0.0575844, 0.086014 )
|
transform = Transform( -1.74846e-08, 0.4, 0, -0.4, -1.74846e-08, 0, 0, -2.66454e-15, 0.4, -9.43966, -0.0575844, 0.086014 )
|
||||||
|
|
||||||
[node name="Skeleton" parent="Mesh/Armature" index="0"]
|
|
||||||
bones/14/bound_children = [ NodePath("BoneAttachment") ]
|
|
||||||
|
|
||||||
[node name="Cube" parent="Mesh/Armature/Skeleton" index="0"]
|
[node name="Cube" parent="Mesh/Armature/Skeleton" index="0"]
|
||||||
material/0 = SubResource( 1 )
|
material/0 = SubResource( 3 )
|
||||||
|
|
||||||
[node name="BoneAttachment" type="BoneAttachment" parent="Mesh/Armature/Skeleton" index="1"]
|
[node name="BoneAttachment" type="BoneAttachment" parent="Mesh/Armature/Skeleton" index="1"]
|
||||||
transform = Transform( 0.000982332, 0.274505, -0.961585, -0.54821, 0.80436, 0.229062, 0.83634, 0.526926, 0.151277, -0.00334232, 1.11071, -0.466874 )
|
transform = Transform( 0.000982332, 0.274505, -0.961585, -0.54821, 0.80436, 0.229062, 0.83634, 0.526926, 0.151277, -0.00334232, 1.11071, -0.466874 )
|
||||||
@ -46,4 +44,7 @@ bone_name = "bone_6"
|
|||||||
[node name="RemoteTransform" type="RemoteTransform" parent="Mesh/Armature/Skeleton/BoneAttachment" index="0"]
|
[node name="RemoteTransform" type="RemoteTransform" parent="Mesh/Armature/Skeleton/BoneAttachment" index="0"]
|
||||||
remote_path = NodePath("../../../../../TouchArea")
|
remote_path = NodePath("../../../../../TouchArea")
|
||||||
|
|
||||||
|
[node name="PushSound" parent="." index="4"]
|
||||||
|
stream = ExtResource( 5 )
|
||||||
|
|
||||||
[editable path="Mesh"]
|
[editable path="Mesh"]
|
||||||
|
@ -1,7 +1,8 @@
|
|||||||
[gd_scene load_steps=6 format=2]
|
[gd_scene load_steps=7 format=2]
|
||||||
|
|
||||||
[ext_resource path="res://BodyParts/PushingBodyPart.tscn" type="PackedScene" id=1]
|
[ext_resource path="res://BodyParts/PushingBodyPart.tscn" type="PackedScene" id=1]
|
||||||
[ext_resource path="res://BodyParts/HumanArm.gd" type="Script" id=2]
|
[ext_resource path="res://BodyParts/HumanArm.gd" type="Script" id=2]
|
||||||
|
[ext_resource path="res://Audio/punch_sound.wav" type="AudioStream" id=3]
|
||||||
[ext_resource path="res://3D Input/Fertige GLBs/Arm_Mensch.glb" type="PackedScene" id=4]
|
[ext_resource path="res://3D Input/Fertige GLBs/Arm_Mensch.glb" type="PackedScene" id=4]
|
||||||
|
|
||||||
[sub_resource type="BoxShape" id=1]
|
[sub_resource type="BoxShape" id=1]
|
||||||
@ -29,9 +30,6 @@ shape = SubResource( 2 )
|
|||||||
[node name="Mesh" parent="." index="2" instance=ExtResource( 4 )]
|
[node name="Mesh" parent="." index="2" instance=ExtResource( 4 )]
|
||||||
transform = Transform( 2, 0, 0, 0, 2, 0, 0, 0, 2, -0.357728, -8.51476, 0 )
|
transform = Transform( 2, 0, 0, 0, 2, 0, 0, 0, 2, -0.357728, -8.51476, 0 )
|
||||||
|
|
||||||
[node name="Skeleton" parent="Mesh/Armature" index="0"]
|
|
||||||
bones/7/bound_children = [ NodePath("BoneAttachment") ]
|
|
||||||
|
|
||||||
[node name="BoneAttachment" type="BoneAttachment" parent="Mesh/Armature/Skeleton" index="1"]
|
[node name="BoneAttachment" type="BoneAttachment" parent="Mesh/Armature/Skeleton" index="1"]
|
||||||
transform = Transform( 0.0646207, -0.736312, -0.673549, -0.240426, 0.64359, -0.726627, 0.968514, 0.208894, -0.135439, 0.054756, 1.13784, 0.129916 )
|
transform = Transform( 0.0646207, -0.736312, -0.673549, -0.240426, 0.64359, -0.726627, 0.968514, 0.208894, -0.135439, 0.054756, 1.13784, 0.129916 )
|
||||||
bone_name = "bone_6"
|
bone_name = "bone_6"
|
||||||
@ -42,4 +40,10 @@ remote_path = NodePath("../../../../../TouchArea")
|
|||||||
[node name="AnimationPlayer" parent="Mesh" index="2"]
|
[node name="AnimationPlayer" parent="Mesh" index="2"]
|
||||||
playback_speed = 3.0
|
playback_speed = 3.0
|
||||||
|
|
||||||
|
[node name="ActionSound" parent="." index="3"]
|
||||||
|
unit_db = 0.0
|
||||||
|
|
||||||
|
[node name="PushSound" parent="." index="4"]
|
||||||
|
stream = ExtResource( 3 )
|
||||||
|
|
||||||
[editable path="Mesh"]
|
[editable path="Mesh"]
|
||||||
|
@ -1,9 +1,10 @@
|
|||||||
[gd_scene load_steps=8 format=2]
|
[gd_scene load_steps=9 format=2]
|
||||||
|
|
||||||
[ext_resource path="res://BodyParts/PushingBodyPart.tscn" type="PackedScene" id=1]
|
[ext_resource path="res://BodyParts/PushingBodyPart.tscn" type="PackedScene" id=1]
|
||||||
[ext_resource path="res://BodyParts/HumanLeg.gd" type="Script" id=2]
|
[ext_resource path="res://BodyParts/HumanLeg.gd" type="Script" id=2]
|
||||||
[ext_resource path="res://3D Input/Fertige GLBs/Bein_Mensch.glb" type="PackedScene" id=3]
|
[ext_resource path="res://3D Input/Fertige GLBs/Bein_Mensch.glb" type="PackedScene" id=3]
|
||||||
[ext_resource path="res://3D Input/beinimage.png" type="Texture" id=4]
|
[ext_resource path="res://3D Input/beinimage.png" type="Texture" id=4]
|
||||||
|
[ext_resource path="res://Audio/punch_sound.wav" type="AudioStream" id=5]
|
||||||
|
|
||||||
[sub_resource type="BoxShape" id=1]
|
[sub_resource type="BoxShape" id=1]
|
||||||
extents = Vector3( 0.666, 2.41488, 1.555 )
|
extents = Vector3( 0.666, 2.41488, 1.555 )
|
||||||
@ -36,9 +37,6 @@ transform = Transform( 2, 0, 0, 0, 2, 0, 0, 0, 2, -2.84217e-14, -4.37555, -0.049
|
|||||||
[node name="Armature" parent="Mesh" index="2"]
|
[node name="Armature" parent="Mesh" index="2"]
|
||||||
transform = Transform( 1.97878, 0, 0, 0, -1.97636, 0.0978612, 8.47033e-22, -0.0978612, -1.97636, -1.33227e-14, 2.34477, 0.0119585 )
|
transform = Transform( 1.97878, 0, 0, 0, -1.97636, 0.0978612, 8.47033e-22, -0.0978612, -1.97636, -1.33227e-14, 2.34477, 0.0119585 )
|
||||||
|
|
||||||
[node name="Skeleton" parent="Mesh/Armature" index="0"]
|
|
||||||
bones/2/bound_children = [ NodePath("BoneAttachment") ]
|
|
||||||
|
|
||||||
[node name="Cube" parent="Mesh/Armature/Skeleton" index="0"]
|
[node name="Cube" parent="Mesh/Armature/Skeleton" index="0"]
|
||||||
transform = Transform( 1, 0, -8.88178e-16, -1.42109e-14, 1, -2.23517e-08, 4.44089e-16, 2.23517e-08, 1, 0, 0, 0 )
|
transform = Transform( 1, 0, -8.88178e-16, -1.42109e-14, 1, -2.23517e-08, 4.44089e-16, 2.23517e-08, 1, 0, 0, 0 )
|
||||||
material/0 = SubResource( 3 )
|
material/0 = SubResource( 3 )
|
||||||
@ -50,4 +48,10 @@ bone_name = "bone_2"
|
|||||||
[node name="RemoteTransform" type="RemoteTransform" parent="Mesh/Armature/Skeleton/BoneAttachment" index="0"]
|
[node name="RemoteTransform" type="RemoteTransform" parent="Mesh/Armature/Skeleton/BoneAttachment" index="0"]
|
||||||
remote_path = NodePath("../../../../../TouchArea")
|
remote_path = NodePath("../../../../../TouchArea")
|
||||||
|
|
||||||
|
[node name="ActionSound" parent="." index="3"]
|
||||||
|
unit_db = 0.0
|
||||||
|
|
||||||
|
[node name="PushSound" parent="." index="4"]
|
||||||
|
stream = ExtResource( 5 )
|
||||||
|
|
||||||
[editable path="Mesh"]
|
[editable path="Mesh"]
|
||||||
|
@ -2,6 +2,7 @@ extends BodyPart
|
|||||||
class_name PushingBodyPart
|
class_name PushingBodyPart
|
||||||
|
|
||||||
onready var touch_area = get_node("TouchArea")
|
onready var touch_area = get_node("TouchArea")
|
||||||
|
onready var push_sound = get_node("PushSound")
|
||||||
|
|
||||||
export(float) var damage = 10.0
|
export(float) var damage = 10.0
|
||||||
|
|
||||||
@ -19,10 +20,16 @@ func _is_animation_playing():
|
|||||||
func _on_touch_area_entered(body):
|
func _on_touch_area_entered(body):
|
||||||
if body.name != base.name and _is_animation_playing():
|
if body.name != base.name and _is_animation_playing():
|
||||||
if body.is_in_group("Terrain"):
|
if body.is_in_group("Terrain"):
|
||||||
push(body)
|
push_wrapper(body)
|
||||||
elif body.is_in_group("Player"):
|
elif body.is_in_group("Player"):
|
||||||
InGameState.subtract_player_health(body.player_id, damage)
|
InGameState.subtract_player_health(body.player_id, damage)
|
||||||
|
|
||||||
|
|
||||||
|
func push_wrapper(body):
|
||||||
|
push_sound.play(0.0)
|
||||||
|
|
||||||
|
push(body)
|
||||||
|
|
||||||
|
|
||||||
func push(body):
|
func push(body):
|
||||||
pass
|
pass
|
||||||
|
@ -3,8 +3,10 @@
|
|||||||
[ext_resource path="res://BodyParts/BodyPart.tscn" type="PackedScene" id=1]
|
[ext_resource path="res://BodyParts/BodyPart.tscn" type="PackedScene" id=1]
|
||||||
[ext_resource path="res://BodyParts/PushingBodyPart.gd" type="Script" id=2]
|
[ext_resource path="res://BodyParts/PushingBodyPart.gd" type="Script" id=2]
|
||||||
|
|
||||||
|
[node name="PushingBodyPart" instance=ExtResource( 1 )]
|
||||||
[node name="PushingBodyPart" index="0" instance=ExtResource( 1 )]
|
|
||||||
script = ExtResource( 2 )
|
script = ExtResource( 2 )
|
||||||
|
|
||||||
[node name="TouchArea" type="Area" parent="." index="1"]
|
[node name="TouchArea" type="Area" parent="." index="1"]
|
||||||
|
|
||||||
|
[node name="PushSound" type="AudioStreamPlayer3D" parent="." index="3"]
|
||||||
|
attenuation_model = 3
|
||||||
|
@ -1,8 +1,9 @@
|
|||||||
[gd_scene load_steps=6 format=2]
|
[gd_scene load_steps=7 format=2]
|
||||||
|
|
||||||
[ext_resource path="res://Ingame/Level/Torch.tscn" type="PackedScene" id=1]
|
[ext_resource path="res://Ingame/Level/Torch.tscn" type="PackedScene" id=1]
|
||||||
[ext_resource path="res://Ingame/Level/Ground.tscn" type="PackedScene" id=2]
|
[ext_resource path="res://Ingame/Level/Ground.tscn" type="PackedScene" id=2]
|
||||||
[ext_resource path="res://default_env.tres" type="Environment" id=3]
|
[ext_resource path="res://default_env.tres" type="Environment" id=3]
|
||||||
|
[ext_resource path="res://3D Input/Fertige GLBs/Kopf_Mensch.glb" type="PackedScene" id=4]
|
||||||
[ext_resource path="res://Ingame/Level/Fence.tscn" type="PackedScene" id=5]
|
[ext_resource path="res://Ingame/Level/Fence.tscn" type="PackedScene" id=5]
|
||||||
|
|
||||||
[sub_resource type="Curve3D" id=1]
|
[sub_resource type="Curve3D" id=1]
|
||||||
@ -29,13 +30,19 @@ transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -55.8087, 0, 76.6803 )
|
|||||||
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 52.7943, 0, 76.6803 )
|
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 52.7943, 0, 76.6803 )
|
||||||
|
|
||||||
[node name="Torch6" parent="." instance=ExtResource( 1 )]
|
[node name="Torch6" parent="." instance=ExtResource( 1 )]
|
||||||
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -0.293457, 0, 5.53332 )
|
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 27.8085, 0, 49.812 )
|
||||||
|
|
||||||
|
[node name="Torch7" parent="." instance=ExtResource( 1 )]
|
||||||
|
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -35.1849, 0, -15.9355 )
|
||||||
|
|
||||||
[node name="WorldEnvironment" type="WorldEnvironment" parent="."]
|
[node name="WorldEnvironment" type="WorldEnvironment" parent="."]
|
||||||
environment = ExtResource( 3 )
|
environment = ExtResource( 3 )
|
||||||
|
|
||||||
[node name="ground" parent="." instance=ExtResource( 2 )]
|
[node name="ground" parent="." instance=ExtResource( 2 )]
|
||||||
|
|
||||||
|
[node name="Kopf_Mensch" parent="." instance=ExtResource( 4 )]
|
||||||
|
transform = Transform( 3.58646, 0.324361, 1.74129, -1.09151, 3.50169, 1.59586, -1.39495, -1.90603, 3.22817, -62.8568, 12.0891, -17.4997 )
|
||||||
|
|
||||||
[node name="Path" type="Path" parent="."]
|
[node name="Path" type="Path" parent="."]
|
||||||
curve = SubResource( 1 )
|
curve = SubResource( 1 )
|
||||||
|
|
||||||
|
Loading…
x
Reference in New Issue
Block a user