automerge, fucking git

This commit is contained in:
Ententerminator 2020-02-01 16:26:32 +01:00
commit c6f6fbfac8
19 changed files with 28 additions and 30 deletions

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@ -13,8 +13,6 @@ radius = 0.591769
[node name="Arm" instance=ExtResource( 1 )]
script = ExtResource( 3 )
key = 0
damage = 10.0
[node name="PartCollider" parent="." index="0"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, -2.83 )
@ -29,14 +27,14 @@ visible = false
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0 )
[node name="BoneAttachment" type="BoneAttachment" parent="Mesh/Armature/Skeleton" index="1"]
transform = Transform( 1, -1.98292e-23, -3.18966e-24, 6.71348e-24, -9.49949e-08, 1, -2.07636e-23, -1, -9.49949e-08, -2.23781e-16, -0.0078205, -5.05441 )
transform = Transform( 1, -1.98247e-23, -2.98292e-24, 6.50669e-24, -9.49949e-08, 1, -2.07684e-23, -1, -9.49949e-08, -2.23781e-16, -0.0078205, -5.05441 )
bone_name = "bone_2"
[node name="RemoteTransform" type="RemoteTransform" parent="Mesh/Armature/Skeleton/BoneAttachment" index="0"]
remote_path = NodePath("../../../../../TouchArea")
[node name="TouchArea" parent="." index="2"]
transform = Transform( 1, -1.98292e-23, -3.18966e-24, 6.71348e-24, -9.49949e-08, 1, -2.07636e-23, -1, -9.49949e-08, -2.23781e-16, -0.0078205, -5.05441 )
transform = Transform( 1, -1.98247e-23, -2.98292e-24, 6.50669e-24, -9.49949e-08, 1, -2.07684e-23, -1, -9.49949e-08, -2.23781e-16, -0.0078205, -5.05441 )
[node name="CollisionShape" type="CollisionShape" parent="TouchArea" index="0"]
transform = Transform( 1, 2.98291e-24, -1.98247e-23, -2.07684e-23, -9.49949e-08, -1, -6.50669e-24, 1, -9.49949e-08, 0, 0, 0 )

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@ -5,7 +5,6 @@
[sub_resource type="SphereShape" id=2]
[node name="AttachmentPoint" type="Spatial"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0 )
[node name="Mesh" type="MeshInstance" parent="."]
transform = Transform( 0.3, 0, 0, 0, 0.3, 0, 0, 0, 0.3, 0, 0, 0 )

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@ -5,7 +5,7 @@
[sub_resource type="CapsuleMesh" id=1]
[sub_resource type="CapsuleShape" id=2]
[sub_resource type="CapsuleShape" id=1]
[node name="Torso" type="RigidBody"]
script = ExtResource( 1 )
@ -16,7 +16,7 @@ material/0 = null
[node name="TorsoCollider" type="CollisionShape" parent="."]
transform = Transform( 0.8, 0, 0, 0, 0.8, 0, 0, 0, 0.8, 0, 0, 0 )
shape = SubResource( 2 )
shape = SubResource( 1 )
[node name="FrontLeft" parent="." instance=ExtResource( 2 )]
transform = Transform( 0.5, -1.62921e-07, -0.866025, -3.25841e-07, -1, 0, -0.866025, 2.82187e-07, -0.5, 0.6, 0, 1 )

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@ -17,8 +17,6 @@ func _ready() -> void:
assert(base is BodyBase)
func _process(delta: float) -> void:
# We do this here because we want the whole tree to really be done instancing
if not setup_done:

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@ -2,7 +2,6 @@
[ext_resource path="res://BodyParts/BodyPart.gd" type="Script" id=1]
[node name="BodyPart" type="Spatial"]
script = ExtResource( 1 )

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@ -12,29 +12,33 @@ script = ExtResource( 4 )
[node name="Camera" type="Camera" parent="."]
transform = Transform( -4.37114e-08, -0.5, 0.866025, 0, 0.866025, 0.5, -1, 2.18557e-08, -3.78552e-08, 17, 9, -2 )
[node name="Torso" parent="." instance=ExtResource( 3 )]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 3.02111, 0 )
[node name="Arm" parent="Torso/FrontLeft" index="1" instance=ExtResource( 1 )]
key = 83
[node name="Arm" parent="Torso/FrontRight" index="1" instance=ExtResource( 1 )]
key = 65
[node name="Torso2" parent="." instance=ExtResource( 3 )]
transform = Transform( -0.866025, -0.353553, -0.353554, -1.0677e-07, -0.707107, 0.707106, -0.5, 0.612372, 0.612373, 0, 3.02111, -9 )
player_id = 1
[node name="Arm" parent="Torso2/FrontLeft" index="1" instance=ExtResource( 1 )]
key = 81
[node name="Arm" parent="Torso2/FrontRight" index="1" instance=ExtResource( 1 )]
key = 87
[node name="UI" parent="." instance=ExtResource( 2 )]
[node name="Arena" parent="." instance=ExtResource( 5 )]
[node name="Torso" parent="." instance=ExtResource( 3 )]
[node name="Arm" parent="Torso/FrontLeft/Limb" index="0" instance=ExtResource( 1 )]
key = 65
[node name="Arm" parent="Torso/FrontRight/Limb" index="0" instance=ExtResource( 1 )]
key = 83
[node name="Torso2" parent="." instance=ExtResource( 3 )]
[node name="Arm" parent="Torso2/FrontLeft/Limb" index="0" instance=ExtResource( 1 )]
transform = Transform( 1, 2.84217e-14, 0, -2.84217e-14, 1, 0, 0, 0, 1, 0, 0, 0 )
[node name="Arm" parent="Torso2/FrontRight/Limb" index="0" instance=ExtResource( 1 )]
[editable path="Torso"]
[editable path="Torso/FrontLeft"]
[editable path="Torso/FrontRight"]
[editable path="Torso2"]
[editable path="Torso2/FrontLeft"]
[editable path="Torso2/FrontRight"]

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@ -38,8 +38,8 @@ config/icon="res://icon.png"
[autoload]
InGameState="*res://Global/InGameState.gd"
BodyPartLoader="*res://Global/BodyPartLoader.gd"
InGameState="*res://Global/InGameState.gd"
[rendering]