New testing scene
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@ -1,6 +1,7 @@
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[gd_scene load_steps=4 format=2]
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[gd_scene load_steps=5 format=2]
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[ext_resource path="res://Ingame/BodyParts/Arm.tscn" type="PackedScene" id=1]
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[ext_resource path="res://Ingame/BodyParts/Arm.tscn" type="PackedScene" id=1]
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[ext_resource path="res://Ingame/BodyParts/BodyBase.tscn" type="PackedScene" id=2]
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[sub_resource type="PlaneMesh" id=1]
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[sub_resource type="PlaneMesh" id=1]
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size = Vector2( 10, 10 )
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size = Vector2( 10, 10 )
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@ -22,11 +23,19 @@ transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -1, 0 )
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shape = SubResource( 2 )
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shape = SubResource( 2 )
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[node name="Camera" type="Camera" parent="."]
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[node name="Camera" type="Camera" parent="."]
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transform = Transform( 1, 0, 0, 0, 0.866025, 0.5, 0, -0.5, 0.866025, 0, 9, 18 )
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transform = Transform( -4.37114e-08, -0.5, 0.866025, 0, 0.866025, 0.5, -1, 2.18557e-08, -3.78552e-08, 17, 9, -2 )
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[node name="DirectionalLight" type="DirectionalLight" parent="."]
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[node name="DirectionalLight" type="DirectionalLight" parent="."]
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transform = Transform( 0.999532, 0.0126075, 0.027872, -0.0305909, 0.411942, 0.910697, 0, -0.911123, 0.412135, 0, 0, 0 )
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transform = Transform( 0.999532, 0.0126075, 0.027872, -0.0305909, 0.411942, 0.910697, 0, -0.911123, 0.412135, 0, 0, 0 )
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shadow_enabled = true
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shadow_enabled = true
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[node name="Arm" parent="." instance=ExtResource( 1 )]
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[node name="BodyBase" parent="." instance=ExtResource( 2 )]
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transform = Transform( 0.652297, -0.343448, 0.675686, 0, 0.89145, 0.453119, -0.757964, -0.295568, 0.58149, 0, 11.9276, 0 )
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transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 7, 0 )
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[node name="Arm" parent="BodyBase" instance=ExtResource( 1 )]
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transform = Transform( -0.965926, 0.258819, 0, -0.258819, -0.965926, 0, 0, 0, 1, 0, -4.76837e-07, 0 )
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key = 65
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[node name="Arm2" parent="BodyBase" instance=ExtResource( 1 )]
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transform = Transform( 0.965926, -0.258819, -8.74228e-08, -0.258819, -0.965926, 0, -8.44439e-08, 2.26267e-08, -1, 0, -4.76837e-07, 0 )
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key = 83
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