Fix collider of human arm

This commit is contained in:
karl 2020-02-02 12:58:39 +01:00
parent 8e217bd1e6
commit 734408c8eb

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@ -5,10 +5,10 @@
[ext_resource path="res://3D Input/Fertige GLBs/Arm_Mensch.glb" type="PackedScene" id=4] [ext_resource path="res://3D Input/Fertige GLBs/Arm_Mensch.glb" type="PackedScene" id=4]
[sub_resource type="BoxShape" id=1] [sub_resource type="BoxShape" id=1]
extents = Vector3( 0.533899, 0.203146, 2.17243 ) extents = Vector3( 0.533899, 0.405119, 2.17243 )
[sub_resource type="SphereShape" id=2] [sub_resource type="SphereShape" id=2]
radius = 0.125064 radius = 0.101154
[node name="HumanArm" instance=ExtResource( 1 )] [node name="HumanArm" instance=ExtResource( 1 )]
transform = Transform( -4.37114e-08, 1, 4.37114e-08, 0, -4.37114e-08, 1, 1, 4.37114e-08, 1.91069e-15, 0, 0, 0 ) transform = Transform( -4.37114e-08, 1, 4.37114e-08, 0, -4.37114e-08, 1, 1, 4.37114e-08, 1.91069e-15, 0, 0, 0 )
@ -17,7 +17,7 @@ cost = 10.0
damage = 5.0 damage = 5.0
[node name="PartCollider" parent="." index="0"] [node name="PartCollider" parent="." index="0"]
transform = Transform( 0.796097, 0, -0.605169, 0, 1, -3.55271e-15, 0.605169, 8.35188e-23, 0.796097, -0.894889, 1.42109e-14, -2.6182 ) transform = Transform( 0.796097, 0.0325159, -0.604295, 0, 0.998555, 0.0537302, 0.605169, -0.0427745, 0.794947, -0.893398, -0.0369669, -2.62016 )
shape = SubResource( 1 ) shape = SubResource( 1 )
[node name="TouchArea" parent="." index="1"] [node name="TouchArea" parent="." index="1"]