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@ -1,14 +1,30 @@ |
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[gd_scene load_steps=4 format=2] |
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[gd_scene load_steps=8 format=2] |
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[ext_resource path="res://3D Input/torch.glb" type="PackedScene" id=1] |
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[ext_resource path="res://Ingame/Level/Wood.tres" type="Material" id=2] |
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[ext_resource path="res://Textures/Particles/Smoke.tscn" type="PackedScene" id=3] |
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[ext_resource path="res://Textures/Fabric/Fabric28_rgh.jpg" type="Texture" id=4] |
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[ext_resource path="res://Textures/Fabric/Fabric28_col.jpg" type="Texture" id=5] |
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[ext_resource path="res://Textures/Fabric/Fabric28_nrm.jpg" type="Texture" id=6] |
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[sub_resource type="SpatialMaterial" id=1] |
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albedo_texture = ExtResource( 5 ) |
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roughness_texture = ExtResource( 4 ) |
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emission_enabled = true |
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emission = Color( 0.270588, 0.203922, 0, 1 ) |
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emission_energy = 1.0 |
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emission_operator = 0 |
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emission_on_uv2 = false |
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normal_enabled = true |
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normal_scale = 1.0 |
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normal_texture = ExtResource( 6 ) |
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[node name="Torch" instance=ExtResource( 1 )] |
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[node name="Cube" parent="." index="0"] |
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cast_shadow = 0 |
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material/0 = ExtResource( 2 ) |
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material/1 = SubResource( 1 ) |
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[node name="OmniLight" type="OmniLight" parent="." index="1"] |
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transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -0.730462, 7.55028, -0.0896119 ) |
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