Can now rotate the limbs
This commit is contained in:
parent
dce77ae12d
commit
5b84587572
@ -78,9 +78,14 @@ func _input(event):
|
||||
if _viewport.get_viewport().get_mouse_position().x >= 0:
|
||||
if event is InputEventMouseButton:
|
||||
if event.pressed:
|
||||
print("Mouse Click at: ", event.position)
|
||||
_prev_mouse_pos = event.position
|
||||
_viewRot = true
|
||||
if event.button_index == BUTTON_WHEEL_UP:
|
||||
_attachment_point.get_node("Limb").rotate_z(0.1)
|
||||
elif event.button_index == BUTTON_WHEEL_DOWN:
|
||||
_attachment_point.get_node("Limb").rotate_z(-0.1)
|
||||
else:
|
||||
print("Mouse Click at: ", event.position)
|
||||
_prev_mouse_pos = event.position
|
||||
_viewRot = true
|
||||
else:
|
||||
print("mouse unpressed at: ", event.position)
|
||||
_viewRot = false
|
||||
|
Loading…
x
Reference in New Issue
Block a user