This commit is contained in:
karl 2020-02-01 19:49:19 +01:00
commit 4e3dd7041d
4 changed files with 116 additions and 1 deletions

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@ -1,7 +1,8 @@
[gd_scene load_steps=3 format=2]
[gd_scene load_steps=4 format=2]
[ext_resource path="res://3D Input/torch.glb" type="PackedScene" id=1]
[ext_resource path="res://Ingame/Level/Wood.tres" type="Material" id=2]
[ext_resource path="res://Textures/Particles/Smoke.tscn" type="PackedScene" id=3]
[node name="Torch" instance=ExtResource( 1 )]
@ -15,3 +16,5 @@ light_color = Color( 0.996078, 0.568627, 0.380392, 1 )
light_energy = 3.0
shadow_enabled = true
omni_range = 87.1226
[node name="Smoke" parent="." index="2" instance=ExtResource( 3 )]

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@ -0,0 +1,76 @@
[gd_scene load_steps=10 format=2]
[ext_resource path="res://Textures/Particles/smoke.png" type="Texture" id=1]
[sub_resource type="SpatialMaterial" id=1]
flags_transparent = true
flags_unshaded = true
vertex_color_use_as_albedo = true
params_blend_mode = 1
params_billboard_mode = 3
particles_anim_h_frames = 1
particles_anim_v_frames = 1
particles_anim_loop = false
albedo_texture = ExtResource( 1 )
[sub_resource type="Gradient" id=2]
offsets = PoolRealArray( 0, 0.621849, 1 )
colors = PoolColorArray( 1, 0, 0, 1, 0.40625, 0.00317383, 0.00317383, 1, 1, 1, 1, 0 )
[sub_resource type="GradientTexture" id=3]
gradient = SubResource( 2 )
[sub_resource type="Curve" id=4]
_data = [ Vector2( 0, 0 ), 0.0, 2.01322, 0, 0, Vector2( 0.532567, 0.990909 ), 0.0, 0.0, 0, 0, Vector2( 1, 0.3 ), -2.28485, 0.0, 0, 0 ]
[sub_resource type="CurveTexture" id=5]
curve = SubResource( 4 )
[sub_resource type="ParticlesMaterial" id=6]
emission_shape = 1
emission_sphere_radius = 0.5
gravity = Vector3( 0, 5, 0 )
angular_velocity = 40.0
angular_velocity_random = 0.07
linear_accel = -1.45
angle = 360.0
angle_random = 1.0
scale = 0.7
scale_random = 0.2
scale_curve = SubResource( 5 )
color_ramp = SubResource( 3 )
[sub_resource type="QuadMesh" id=7]
[sub_resource type="ParticlesMaterial" id=8]
emission_shape = 1
emission_sphere_radius = 0.2
gravity = Vector3( 0, 4, 0 )
angular_velocity = 40.0
angular_velocity_random = 0.07
linear_accel = -1.45
angle = 360.0
angle_random = 1.0
scale = 0.7
scale_random = 0.2
scale_curve = SubResource( 5 )
color_ramp = SubResource( 3 )
[node name="Smoke" type="Spatial"]
[node name="SpottedSmoke" type="Particles" parent="."]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -0.701113, 7.2704, 0 )
visible = false
material_override = SubResource( 1 )
amount = 4
lifetime = 1.71
process_material = SubResource( 6 )
draw_pass_1 = SubResource( 7 )
[node name="ContinuousSmoke" type="Particles" parent="."]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -0.701113, 7.2704, 0 )
material_override = SubResource( 1 )
amount = 40
lifetime = 1.71
process_material = SubResource( 8 )
draw_pass_1 = SubResource( 7 )

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@ -0,0 +1,36 @@
[remap]
importer="texture"
type="StreamTexture"
path.s3tc="res://.import/smoke.png-4ce1013daebb410fe4d198a233010763.s3tc.stex"
path.etc2="res://.import/smoke.png-4ce1013daebb410fe4d198a233010763.etc2.stex"
metadata={
"imported_formats": [ "s3tc", "etc2" ],
"vram_texture": true
}
[deps]
source_file="res://Textures/Particles/smoke.png"
dest_files=[ "res://.import/smoke.png-4ce1013daebb410fe4d198a233010763.s3tc.stex", "res://.import/smoke.png-4ce1013daebb410fe4d198a233010763.etc2.stex" ]
[params]
compress/mode=2
compress/lossy_quality=0.7
compress/hdr_mode=0
compress/bptc_ldr=0
compress/normal_map=0
flags/repeat=true
flags/filter=true
flags/mipmaps=true
flags/anisotropic=false
flags/srgb=1
process/fix_alpha_border=true
process/premult_alpha=false
process/HDR_as_SRGB=false
process/invert_color=false
stream=false
size_limit=0
detect_3d=false
svg/scale=1.0